Searched refs:NN_GR_ASSERT (Results 1 – 7 of 7) sorted by relevance
44 NN_GR_ASSERT( binary != NULL ); in SetupBinary()46 NN_GR_ASSERT( *binary == 0x424C5644 ); // DVLB in SetupBinary()49 NN_GR_ASSERT( *binary < EXE_IMAGE_MAX ); in SetupBinary()63 NN_GR_ASSERT( m_ExeImageInfo[ i ]->signature == 0x454c5644 ); // DVLP in SetupBinary()68 NN_GR_ASSERT( *binary == 0x504C5644 ); // DVLP in SetupBinary()82 NN_GR_ASSERT( m_SwizzleCount < SWIZZLE_PATTERN_MAX ); in SetupBinary()133 … NN_GR_ASSERT( m_CmdCacheConstNumArray[ shader_index ] <= CONST_REG_COMMAND_MAX ); in MakeShaderConstCommandCache_()258 NN_GR_ASSERT( 0 <= shader_index && shader_index < m_ExeImageInfoNum ); in MakeVtxProgramCommand()298 NN_GR_ASSERT( ( 0 <= shader_index ) && in MakeGeoProgramCommand()374 NN_GR_ASSERT( ( 0 <= vtx_shader_index ) && ( vtx_shader_index < GetShaderNum() ) ); in CheckVtxShaderIndex_()[all …]
85 NN_GR_ASSERT( bind_reg < VERTEX_ATTRIBUTE_MAX ); in EnableAttrAsArray()100 NN_GR_ASSERT( array != NULL ); in EnableAttrAsArray()126 NN_GR_ASSERT( bind_reg < VERTEX_ATTRIBUTE_MAX ); in EnableAttrAsConst()158 NN_GR_ASSERT( array != NULL ); in EnableInterleavedArray()185 NN_GR_ASSERT( bind_reg < VERTEX_ATTRIBUTE_MAX ); in DisableAttr_()222 NN_GR_ASSERT( m_IsEnableReg[ bind_reg ] == false ); in DisableAttr_()
57 NN_GR_ASSERT( PICA_REG_TEX_ENV0 <= headRegister && in MakeCommand()
24 #define NN_GR_ASSERT NN_ASSERT macro
218 NN_GR_ASSERT( ( PICA_REG_TEX_ENV0 <= headRegister ) && in MakeConstantColorCommand()
137 NN_GR_ASSERT( num <= MAX_VS_F32_VEC4_NUM ); in MakeUniformCommandVS()260 NN_GR_ASSERT( num <= MAX_GS_F32_VEC4_NUM ); in MakeUniformCommandGS()
268 … NN_GR_ASSERT( ( ! IsEnableGeoShader() ) || ( m_DrawMode == PICA_DATA_DRAW_GEOMETRY_PRIMITIVE ) ); in MakeOutAttrCommand()