Searched refs:MASK_REG_01C4_UPDATED (Results 1 – 1 of 1) sorted by relevance
76 MASK_REG_01C4_UPDATED = 1 << 3, enumerator1104 …g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01C4_UPDATED; in EnableLookUpTableD0()1112 …g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01C4_UPDATED; in EnableLookUpTableD1()1120 …g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01C4_UPDATED; in EnableLookUpTableReflection()1147 …htingStageSettings::MASK_REG_01C3_UPDATED | internal::LightingStageSettings::MASK_REG_01C4_UPDATED; in SetFresnelSelector()1225 …g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01C4_UPDATED; in EnableSpotLight()1233 …g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01C4_UPDATED; in EnableDistanceAttenuation()1241 …g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01C4_UPDATED; in EnableShadowed()