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Searched refs:Float32ToFloat16 (Results 1 – 7 of 7) sorted by relevance

/CTR-SDK-2.4.0/include/nn/gr/CTR/
Dgr_FragmentLight.h212 … posXY = PICA_CMD_DATA_FRAG_LIGHT_POSITION_XY( Float32ToFloat16( position.x ), in SetPosition()
213Float32ToFloat16( position.y ) ); in SetPosition()
214 … posZ = PICA_CMD_DATA_FRAG_LIGHT_POSITION_Z( Float32ToFloat16( position.z ) ); in SetPosition()
228 … posXY = PICA_CMD_DATA_FRAG_LIGHT_POSITION_XY( Float32ToFloat16( position_x ), in SetPosition()
229Float32ToFloat16( position_y ) ); in SetPosition()
230 … posZ = PICA_CMD_DATA_FRAG_LIGHT_POSITION_Z( Float32ToFloat16( position_z ) ); in SetPosition()
Dgr_ProcedureTexture.h373 u16 texBiasFloat16 = Float32ToFloat16( texBias );
409 u16 texBiasFloat16 = Float32ToFloat16( texBias );
445 *command++ = PICA_CMD_DATA_PROCTEX1( Float32ToFloat16( noiseUPhase ),
450 *command++ = PICA_CMD_DATA_PROCTEX2( Float32ToFloat16( noiseVPhase ),
453 *command++ = PICA_CMD_DATA_PROCTEX3( Float32ToFloat16( noiseUFrequency ),
454 Float32ToFloat16( noiseVFrequency ) );
Dgr_Utility.h346 inline u16 Float32ToFloat16( f32 val ) in Float32ToFloat16() function
/CTR-SDK-2.4.0/include/nn/gd/CTR/
Dgd_GasFog.h522 internal::g_gasFogSettings.m_GasAttenuation = Utils::Float32ToFloat16(atte); in SetGasAttenuation()
529 internal::g_gasFogSettings.m_GasMaxAcc = Utils::Float32ToFloat16(maxAcc); in SetGasAccumulationMax()
Dgd_Utils.h130 static u16 Float32ToFloat16( f32 val );
353 NN_FORCE_INLINE u16 Utils::Float32ToFloat16( f32 val ) in Float32ToFloat16() function
Dgd_Texture.h2038 u32 v = Utils::Float32ToFloat16(texBias); in SetTexBias()
/CTR-SDK-2.4.0/sources/libraries/gr/CTR/
Dgr_RenderState.cpp198 *command++ = ( Float32ToFloat16( - penumbraScale ) ) << 16 | in MakeAttenuationCommand()
199 Float32ToFloat16( penumbraScale + penumbraBias ); in MakeAttenuationCommand()