Searched refs:m_DirtyFieldMask (Results 1 – 3 of 3) sorted by relevance
73 u32 m_DirtyFieldMask; variable501 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_FOG_GAS_MODE_UPDATED; in SetGasFogMode()508 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_FOG_GAS_MODE_UPDATED… in SetGasShadingDensity()515 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_FOG_GAS_MODE_UPDATED; in SetFogZFlip()521 internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_FOG_COLOR_UPDATED; in SetFogColor()527 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_GAS_ATTENUATION_UPDA… in SetGasAttenuation()534 … internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_GAS_MAX_ACC_UPDATED; in SetGasAccumulationMax()546 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_GAS_LIGHT_XY_UPDATED; in SetGasLightXY()554 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_GAS_LIGHT_Z_UPDATED … in SetGasLightZ()561 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_GAS_LIGHT_Z4_COLOR_L… in SetGasLightColorLutInput()[all …]
63 u32 m_DirtyFieldMask; variable925 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in SetShadowPrimary()939 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in SetShadowSecondary()950 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in SetShadowSelectorTexture()959 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in SetInvertShadow()972 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in SetShadowAlpha()988 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in EnableLookUpTableD0()996 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in EnableLookUpTableD1()1004 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in EnableLookUpTableReflection()1015 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in SetLayerConfiguration()[all …]
66 u32 m_DirtyFieldMask; variable101 u32 m_DirtyFieldMask; variable1650 …internal::g_texture.m_DirtyFieldMask |= internal::TextureSettings::TXMASK_UPDATE_TEXTURE_SHADOW_SE… in SetPerspectiveShadow()1666 …internal::g_texture.m_DirtyFieldMask |= internal::TextureSettings::TXMASK_UPDATE_TEXTURE_SHADOW_SE… in SetShadowZScaleBias()1673 …internal::g_texture.m_DirtyFieldMask |= internal::TextureSettings::TXMASK_SEND_TEXTURE_UNIT_CONTRO… in SetTextureCoordinateSourceForUnit2()1683 …internal::g_texture.m_DirtyFieldMask |= internal::TextureSettings::TXMASK_SEND_TEXTURE_UNIT_CONTRO… in SetTextureCoordinateSourceForUnit3Procedural()1691 …internal::g_proceduralTexture.m_DirtyFieldMask |= internal::ProceduralTextureSettings::PTMASK_PROC… in SetClampUV()1698 …internal::g_proceduralTexture.m_DirtyFieldMask |= internal::ProceduralTextureSettings::PTMASK_PROC… in SetRgbMap()1705 …internal::g_proceduralTexture.m_DirtyFieldMask |= internal::ProceduralTextureSettings::PTMASK_PROC… in SetAlphaMap()1712 …internal::g_proceduralTexture.m_DirtyFieldMask |= internal::ProceduralTextureSettings::PTMASK_PROC… in SetAlphaSeparate()[all …]