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Searched refs:colorA (Results 1 – 4 of 4) sorted by relevance

/CTR-SDK-2.3.4/CTR_SDK/include/nn/gd/CTR/
Dgd_Combiner.h304 …esult SetTextureCombinerUnitConstantColor(UnitId unit, u8 colorR, u8 colorG, u8 colorB, u8 colorA);
768 void SetBufferColor(u8 colorR, u8 colorG, u8 colorB, u8 colorA) in SetBufferColor() argument
773 m_BufferColor[3] = colorA; in SetBufferColor()
Dgd_Texture.h1499 void SetBorderColor(u8 colorR, u8 colorG, u8 colorB, u8 colorA) in SetBorderColor() argument
1504 m_BorderColor[3] = colorA; in SetBorderColor()
1522 void SetBorderColor(f32 colorR, f32 colorG, f32 colorB, f32 colorA) in SetBorderColor() argument
1527 m_BorderColor[3] = Utils::FloatToUnsignedByte(colorA); in SetBorderColor()
/CTR-SDK-2.3.4/CTR_SDK/include/nn/gr/CTR/
Dgr_RenderState.h204 u8 colorA; variable
/CTR-SDK-2.3.4/CTR_SDK/sources/libraries/gr/CTR/
Dgr_RenderState.cpp84 *command++ = colorR | colorG << 8 | colorB << 16 | colorA << 24; in MakeCommand()
523 colorA( 0xff ), in Blend()