Searched refs:ShaderPipeline (Results 1 – 1 of 1) sorted by relevance
51 class ShaderPipeline; variable355 …erPipeline(VertexShader* vertexShader, VertexShader* geometryShader, ShaderPipeline** shaderPipeli…370 static nnResult SetShaderPipeline(ShaderPipeline* shaderPipeline);415 static nnResult ReleaseShaderPipeline(ShaderPipeline* shaderPipeline);436 …static nnResult SetShaderPipelineConstantF(ShaderPipeline* shaderPipeline, UniformLocation uniform…458 …static nnResult SetShaderPipelineConstantB(ShaderPipeline* shaderPipeline, UniformLocation uniform…478 …static nnResult SetShaderPipelineConstantI(ShaderPipeline* shaderPipeline, UniformLocation uniform…568 … static UniformLocation GetShaderUniformLocation(ShaderPipeline* shaderPipeline, const char* name);