1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: gd_Resource.h 4 Copyright (C)2011 Nintendo Co., Ltd. All rights reserved. 5 These coded instructions, statements, and computer programs contain 6 proprietary information of Nintendo of America Inc. and/or Nintendo 7 Company Ltd., and are protected by Federal copyright law. They may 8 not be disclosed to third parties or copied or duplicated in any form, 9 in whole or in part, without the prior written consent of Nintendo. 10 *--------------------------------------------------------------------------- 11 12 13 */ 14 #ifndef NN_GD_CTR_GD_RESOURCE_H_ 15 #define NN_GD_CTR_GD_RESOURCE_H_ 16 17 #include <nn/gd/CTR/gd_Types.h> 18 #include <nn/gd/CTR/gd_Result.h> 19 20 #include <nn/gd/CTR/gd_Memory.h> 21 22 #if NN_GD_DOCUMENT_TYPE == ENGLISH 23 /* Please see man pages for details 24 25 */ 26 #else 27 /* Please see man pages for details 28 29 */ 30 #endif 31 32 namespace nn { 33 namespace gd { 34 namespace CTR { 35 36 #if NN_GD_DOCUMENT_TYPE == ENGLISH 37 /* Please see man pages for details 38 */ 39 #else 40 /* Please see man pages for details 41 */ 42 #endif 43 class VertexBufferResourceDescription; 44 45 #if NN_GD_DOCUMENT_TYPE == ENGLISH 46 /* Please see man pages for details 47 */ 48 #else 49 /* Please see man pages for details 50 */ 51 #endif 52 class VertexBufferResourceProperties; 53 54 #if NN_GD_DOCUMENT_TYPE == ENGLISH 55 /* Please see man pages for details 56 */ 57 #else 58 /* Please see man pages for details 59 */ 60 #endif 61 class VertexBufferResource; 62 63 #if NN_GD_DOCUMENT_TYPE == ENGLISH 64 /* Please see man pages for details 65 */ 66 #else 67 /* Please see man pages for details 68 */ 69 #endif 70 class Texture2DResourceDescription; 71 72 #if NN_GD_DOCUMENT_TYPE == ENGLISH 73 /* Please see man pages for details 74 */ 75 #else 76 /* Please see man pages for details 77 */ 78 #endif 79 class Texture2DResourceProperties; 80 81 #if NN_GD_DOCUMENT_TYPE == ENGLISH 82 /* Please see man pages for details 83 */ 84 #else 85 /* Please see man pages for details 86 */ 87 #endif 88 class Texture2DResource; 89 90 91 #if NN_GD_DOCUMENT_TYPE == ENGLISH 92 /* Please see man pages for details 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 */ 147 #else 148 /* Please see man pages for details 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 */ 206 #endif 207 class Resource 208 { 209 public: 210 211 #if NN_GD_DOCUMENT_TYPE == ENGLISH 212 /* Please see man pages for details 213 214 215 */ 216 #else 217 /* Please see man pages for details 218 219 220 */ 221 #endif 222 enum NativeResourceFormat 223 { 224 NATIVE_FORMAT_RGBA_8888 = 0, 225 NATIVE_FORMAT_RGB_888 = 1, 226 NATIVE_FORMAT_RGBA_5551 = 2, 227 NATIVE_FORMAT_RGB_565 = 3, 228 NATIVE_FORMAT_RGBA_4444 = 4, 229 NATIVE_FORMAT_LUMINANCE_ALPHA_88 = 5, 230 NATIVE_FORMAT_HILO_88 = 6, 231 NATIVE_FORMAT_LUMINANCE_8 = 7, 232 NATIVE_FORMAT_ALPHA_8 = 8, 233 NATIVE_FORMAT_LUMINANCE_ALPHA_44 = 9, 234 NATIVE_FORMAT_LUMINANCE_4 = 10, 235 NATIVE_FORMAT_ALPHA_4 = 11, 236 NATIVE_FORMAT_ETC1_RGB8 = 12, 237 NATIVE_FORMAT_ETC1_A4 = 13, 238 NATIVE_FORMAT_GAS = 14, 239 NATIVE_FORMAT_SHADOW = 15, 240 NATIVE_FORMAT_DEPTH_16 = 16, 241 NATIVE_FORMAT_DEPTH_24 = 17, 242 NATIVE_FORMAT_DEPTH_24_STENCIL_8 = 18, 243 244 NATIVE_FORMAT_RESERVED_MAX_U32 = 0xffffffffu 245 }; 246 247 #if NN_GD_DOCUMENT_TYPE == ENGLISH 248 /* Please see man pages for details 249 250 251 252 */ 253 #else 254 /* Please see man pages for details 255 256 257 258 */ 259 #endif 260 enum ResourceFormat 261 { 262 FORMAT_RGBA_8888 = 100, 263 FORMAT_RGB_888 = 101, 264 FORMAT_RGBA_5551 = 102, 265 FORMAT_RGB_565 = 103, 266 FORMAT_RGBA_4444 = 104, 267 FORMAT_LUMINANCE_ALPHA_88 = 105, 268 FORMAT_LUMINANCE_8 = 106, 269 FORMAT_ALPHA_8 = 107, 270 FORMAT_LUMINANCE_ALPHA_44 = 108, 271 FORMAT_LUMINANCE_4 = 109, 272 FORMAT_ALPHA_4 = 110, 273 FORMAT_RESERVED_MAX_U32 = 0xffffffffu 274 }; 275 276 #if NN_GD_DOCUMENT_TYPE == ENGLISH 277 /* Please see man pages for details */ 278 #else 279 /* Please see man pages for details */ 280 #endif 281 enum CompressedResourceFormat 282 { 283 FORMAT_ETC1_RGB8 = 111, 284 FORMAT_ETC1_A4 = 112, 285 FORMAT_ETC1_RESERVED_MAX_U32 = 0xffffffffu 286 }; 287 288 #if NN_GD_DOCUMENT_TYPE == ENGLISH 289 /* Please see man pages for details */ 290 #else 291 /* Please see man pages for details */ 292 #endif 293 enum MapUsage 294 { 295 MAP_READ_ONLY = 0, 296 MAP_WRITE_ONLY = 1, 297 MAP_READ_WRITE = 2, 298 299 MAP_RESERVED_MAX_U32 = 0xffffffffu 300 }; 301 302 /* Please see man pages for details 303 304 */ 305 #if NN_GD_DOCUMENT_TYPE == ENGLISH 306 /* Please see man pages for details 307 308 */ 309 #else 310 /* Please see man pages for details 311 312 */ 313 #endif 314 class Helper 315 { 316 public: 317 #if NN_GD_DOCUMENT_TYPE == ENGLISH 318 /* Please see man pages for details 319 320 321 322 323 324 325 326 327 */ 328 #else 329 /* Please see man pages for details 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 */ 360 #endif 361 static nnResult ConvertTextureResourceToNativeFormat(ResourceFormat format, u32 width, u32 height, const u8* dataSrc, u8* dataDst, NativeResourceFormat* pnativeFormat = NULL); 362 363 #if NN_GD_DOCUMENT_TYPE == ENGLISH 364 /* Please see man pages for details 365 366 367 368 369 370 371 372 373 */ 374 #else 375 /* Please see man pages for details 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 */ 392 #endif 393 static nnResult ConvertCompressedTextureResourceToNativeFormat(CompressedResourceFormat format, u32 width, u32 height, u8* dataSrc, u8* dataDst, NativeResourceFormat* pnativeFormat = NULL); 394 }; 395 396 #if NN_GD_DOCUMENT_TYPE == ENGLISH 397 /* Please see man pages for details 398 399 400 401 402 403 404 405 406 407 408 409 */ 410 #else 411 /* Please see man pages for details 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 */ 436 #endif 437 static nnResult CreateTexture2DResource(const Texture2DResourceDescription* description, const void* initialData, gdBool autoGenerateMipMapsFromData, Texture2DResource** texture2DResource); 438 439 #if NN_GD_DOCUMENT_TYPE == ENGLISH 440 /* Please see man pages for details 441 442 443 444 445 446 447 448 449 450 */ 451 #else 452 /* Please see man pages for details 453 454 455 456 457 458 459 460 461 */ 462 #endif 463 static nnResult CreateTexture2DResourceCastFrom(const Texture2DResource* initialTexture2DResource, Resource::NativeResourceFormat format, Memory::MemoryLayout layout, Texture2DResource** texture2DResource); 464 465 #if NN_GD_DOCUMENT_TYPE == ENGLISH 466 /* Please see man pages for details 467 468 469 */ 470 #else 471 /* Please see man pages for details 472 473 474 475 476 477 478 */ 479 #endif 480 static nnResult GetTexture2DResourceProperties(const Texture2DResource* texture2DResource, Texture2DResourceProperties* properties); 481 482 #if NN_GD_DOCUMENT_TYPE == ENGLISH 483 /* Please see man pages for details 484 485 */ 486 #else 487 /* Please see man pages for details 488 489 490 491 492 493 494 */ 495 #endif 496 static nnResult ReleaseTexture2DResource(Texture2DResource* texture2DResource); 497 498 #if NN_GD_DOCUMENT_TYPE == ENGLISH 499 /* Please see man pages for details 500 501 502 503 504 505 506 507 */ 508 #else 509 /* Please see man pages for details 510 511 512 513 514 515 516 517 518 519 520 521 522 523 */ 524 #endif 525 static nnResult MapTexture2DResource(Texture2DResource* texture2DResource, s32 mipLevelIndex, MapUsage usage, void** data); 526 527 #if NN_GD_DOCUMENT_TYPE == ENGLISH 528 /* Please see man pages for details 529 530 */ 531 #else 532 /* Please see man pages for details 533 534 535 536 537 538 */ 539 #endif 540 static nnResult UnmapTexture2DResource(Texture2DResource* texture2DResource); 541 /* */ // Name 542 543 544 /* Please see man pages for details 545 546 */ 547 #if NN_GD_DOCUMENT_TYPE == ENGLISH 548 /* Please see man pages for details 549 550 551 552 553 554 555 556 */ 557 #else 558 /* Please see man pages for details 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 */ 575 #endif 576 static nnResult CreateVertexBufferResource(VertexBufferResourceDescription *description, const void* initialData, VertexBufferResource **buffer); 577 578 #if NN_GD_DOCUMENT_TYPE == ENGLISH 579 /* Please see man pages for details 580 581 582 */ 583 #else 584 /* Please see man pages for details 585 586 587 588 589 590 591 */ 592 #endif 593 static nnResult GetVertexBufferResourceProperties(const VertexBufferResource* buffer, VertexBufferResourceProperties* properties); 594 595 #if NN_GD_DOCUMENT_TYPE == ENGLISH 596 /* Please see man pages for details 597 598 599 600 601 602 */ 603 #else 604 /* Please see man pages for details 605 606 607 608 609 610 611 612 613 614 615 616 */ 617 #endif 618 static nnResult MapVertexBufferResource(VertexBufferResource *buffer, MapUsage usage, void** data); 619 620 #if NN_GD_DOCUMENT_TYPE == ENGLISH 621 /* Please see man pages for details 622 623 */ 624 #else 625 /* Please see man pages for details 626 627 628 629 630 631 */ 632 #endif 633 static nnResult UnmapVertexBufferResource(VertexBufferResource *buffer); 634 635 #if NN_GD_DOCUMENT_TYPE == ENGLISH 636 /* Please see man pages for details 637 638 */ 639 #else 640 /* Please see man pages for details 641 642 643 644 645 646 */ 647 #endif 648 static nnResult ReleaseVertexBufferResource(VertexBufferResource *buffer); 649 /* */ // Name 650 651 }; // Resource 652 653 654 /*****************************************************************************************************************************/ 655 /********************************************* Descriptor/Properties class definition ****************************************/ 656 #if NN_GD_DOCUMENT_TYPE == ENGLISH 657 /* Please see man pages for details 658 659 660 */ 661 #else 662 /* Please see man pages for details 663 664 665 */ 666 #endif 667 class Texture2DResourceDescription 668 { 669 public: 670 #if NN_GD_DOCUMENT_TYPE == ENGLISH 671 /* Please see man pages for details */ 672 #else 673 /* Please see man pages for details */ 674 #endif 675 u32 m_Width; 676 677 #if NN_GD_DOCUMENT_TYPE == ENGLISH 678 /* Please see man pages for details */ 679 #else 680 /* Please see man pages for details */ 681 #endif 682 u32 m_Height; 683 684 #if NN_GD_DOCUMENT_TYPE == ENGLISH 685 /* Please see man pages for details */ 686 #else 687 /* Please see man pages for details */ 688 #endif 689 u32 m_CountMipLevels; 690 691 #if NN_GD_DOCUMENT_TYPE == ENGLISH 692 /* Please see man pages for details */ 693 #else 694 /* Please see man pages for details */ 695 #endif 696 Resource::NativeResourceFormat m_Format; 697 698 #if NN_GD_DOCUMENT_TYPE == ENGLISH 699 /* Please see man pages for details */ 700 #else 701 /* Please see man pages for details */ 702 #endif 703 Memory::MemoryLayout m_MemLayout; 704 #if NN_GD_DOCUMENT_TYPE == ENGLISH 705 /* Please see man pages for details */ 706 #else 707 /* Please see man pages for details */ 708 #endif 709 Memory::MemoryLocation m_MemLocation; 710 }; // Texture2DResourceDescription 711 712 713 #if NN_GD_DOCUMENT_TYPE == ENGLISH 714 /* Please see man pages for details 715 716 717 */ 718 #else 719 /* Please see man pages for details 720 721 722 */ 723 #endif 724 class MipmapResourceInfo 725 { 726 public: 727 #if NN_GD_DOCUMENT_TYPE == ENGLISH 728 /* Please see man pages for details */ 729 #else 730 /* Please see man pages for details */ 731 #endif 732 u32 m_Width; 733 734 #if NN_GD_DOCUMENT_TYPE == ENGLISH 735 /* Please see man pages for details */ 736 #else 737 /* Please see man pages for details */ 738 #endif 739 u32 m_Height; 740 741 #if NN_GD_DOCUMENT_TYPE == ENGLISH 742 /* Please see man pages for details */ 743 #else 744 /* Please see man pages for details */ 745 #endif 746 u8* m_MemAddr; 747 }; 748 749 750 #if NN_GD_DOCUMENT_TYPE == ENGLISH 751 /* Please see man pages for details 752 753 754 */ 755 #else 756 /* Please see man pages for details 757 758 759 */ 760 #endif 761 class Texture2DResourceProperties 762 { 763 public: 764 #if NN_GD_DOCUMENT_TYPE == ENGLISH 765 /* Please see man pages for details */ 766 #else 767 /* Please see man pages for details */ 768 #endif 769 u32 m_Width; 770 771 #if NN_GD_DOCUMENT_TYPE == ENGLISH 772 /* Please see man pages for details */ 773 #else 774 /* Please see man pages for details */ 775 #endif 776 u32 m_Height; 777 778 #if NN_GD_DOCUMENT_TYPE == ENGLISH 779 /* Please see man pages for details */ 780 #else 781 /* Please see man pages for details */ 782 #endif 783 u32 m_CountMipLevels; 784 785 #if NN_GD_DOCUMENT_TYPE == ENGLISH 786 /* Please see man pages for details */ 787 #else 788 /* Please see man pages for details */ 789 #endif 790 u32 m_PixelSize; 791 792 #if NN_GD_DOCUMENT_TYPE == ENGLISH 793 /* Please see man pages for details */ 794 #else 795 /* Please see man pages for details */ 796 #endif 797 Resource::NativeResourceFormat m_Format; 798 799 #if NN_GD_DOCUMENT_TYPE == ENGLISH 800 /* Please see man pages for details */ 801 #else 802 /* Please see man pages for details */ 803 #endif 804 Memory::MemoryLayout m_MemLayout; 805 806 #if NN_GD_DOCUMENT_TYPE == ENGLISH 807 /* Please see man pages for details */ 808 #else 809 /* Please see man pages for details */ 810 #endif 811 Memory::MemoryLocation m_MemLocation; 812 813 #if NN_GD_DOCUMENT_TYPE == ENGLISH 814 /* Please see man pages for details */ 815 #else 816 /* Please see man pages for details */ 817 #endif 818 u8* m_MemAddr; 819 820 #if NN_GD_DOCUMENT_TYPE == ENGLISH 821 /* Please see man pages for details 822 823 */ 824 #else 825 /* Please see man pages for details 826 827 */ 828 #endif GetMipmapAddress(u32 mipmapLevel)829 MipmapResourceInfo GetMipmapAddress(u32 mipmapLevel) 830 { 831 MipmapResourceInfo mipmapInfo; 832 mipmapInfo.m_Width = m_Width; 833 mipmapInfo.m_Height = m_Height; 834 mipmapInfo.m_MemAddr = m_MemAddr; 835 for (u32 i=0; i<mipmapLevel; ++i) 836 { 837 mipmapInfo.m_MemAddr += (mipmapInfo.m_Width * mipmapInfo.m_Height * m_PixelSize) >> 3; 838 mipmapInfo.m_Width >>= 1; 839 mipmapInfo.m_Height >>= 1; 840 } 841 return mipmapInfo; 842 } 843 }; 844 845 846 #if NN_GD_DOCUMENT_TYPE == ENGLISH 847 /* Please see man pages for details 848 849 850 */ 851 #else 852 /* Please see man pages for details 853 854 855 */ 856 #endif 857 class VertexBufferResourceDescription 858 { 859 public: 860 #if NN_GD_DOCUMENT_TYPE == ENGLISH 861 /* Please see man pages for details */ 862 #else 863 /* Please see man pages for details */ 864 #endif 865 u32 m_ByteSize; 866 867 #if NN_GD_DOCUMENT_TYPE == ENGLISH 868 /* Please see man pages for details */ 869 #else 870 /* Please see man pages for details */ 871 #endif 872 Memory::MemoryLocation m_MemLocation; 873 }; 874 875 876 #if NN_GD_DOCUMENT_TYPE == ENGLISH 877 /* Please see man pages for details 878 879 880 */ 881 #else 882 /* Please see man pages for details 883 884 885 */ 886 #endif 887 class VertexBufferResourceProperties 888 { 889 public: 890 #if NN_GD_DOCUMENT_TYPE == ENGLISH 891 /* Please see man pages for details */ 892 #else 893 // 894 #endif 895 u32 m_ByteSize; 896 897 #if NN_GD_DOCUMENT_TYPE == ENGLISH 898 /* Please see man pages for details */ 899 #else 900 /* Please see man pages for details */ 901 #endif 902 Memory::MemoryLocation m_MemLocation; 903 904 #if NN_GD_DOCUMENT_TYPE == ENGLISH 905 /* Please see man pages for details */ 906 #else 907 /* Please see man pages for details */ 908 #endif 909 u8* m_MemAddr; 910 }; 911 912 913 } // namespace CTR 914 } // namespace gd 915 } // namespace nn 916 917 #endif //NN_GD_CTR_GD_RESOURCE_H_ 918