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Searched refs:binary (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-1.3.0/CTR_SDK/sources/libraries/gr/CTR/
Dgr_Shader.cpp47 const bit32* binary = reinterpret_cast< const bit32* >( shader_binary ); in SetupBinary() local
48 NN_GR_ASSERT( binary != NULL ); in SetupBinary()
50 NN_GR_ASSERT( *binary == 0x424C5644 ); // DVLB in SetupBinary()
51 ++binary; in SetupBinary()
53 NN_GR_ASSERT( *binary < EXE_IMAGE_MAX ); in SetupBinary()
54 m_ExeImageInfoNum = *binary; in SetupBinary()
55 ++binary; in SetupBinary()
64 … m_ExeImageInfo[ i ] = reinterpret_cast< const ExeImageInfo* >( (u8*)shader_binary + *binary ); in SetupBinary()
66 ++binary; in SetupBinary()
69 const bit32* package_info = binary; in SetupBinary()
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/CTR-SDK-1.3.0/CTR_SDK/include/gles2/
Dgl2.h603 …aderBinary (GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length);