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Searched refs:target (Results 1 – 11 of 11) sorted by relevance

/CTR-SDK-1.0.0/CTR_SDK/build/omake/
Dtargetdefs.om348 register(target) =
350 tmap = $(tmap.add $(target.name), $(target))
398 target = $(TargetConfig.new)
399 target.platform = $(getPlatform $(hardware))
400 target.hardware = $(hardware)
401 target.systemname = $(systemname)
402 target.processor = $(processor)
403 target.effort = $(effort)
404 target.buildtype = $(buildtype)
406 targets_list += $(target)
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Dtestutil.om51 foreach(target, $(BUILDER.getTargets $(SUPPORTED_TARGETS)))
53 depends += $(UserRunProcess $(target), $(target_program), $(sources) $(objects))
56 depends += $(UserProcess $(target), $(target_program), $(sources) $(objects))
110 foreach(target, $(BUILDER.getTargets $(SUPPORTED_TARGETS)))
111 depends += $(Title $(target), $(target_title), $(title_contents))
/CTR-SDK-1.0.0/CTR_SDK/sources/libraries/fnd/detail/
Dfnd_DetailList.cpp156 InsertListObject(NNSFndList* list, void* target, void* object) in InsertListObject() argument
161 if (target == NULL) in InsertListObject()
166 else if (target == list->headObject) in InsertListObject()
174 void* prevObj = OBJ_TO_LINK(list, target)->prevObject; in InsertListObject()
178 link->nextObject = target; in InsertListObject()
180 OBJ_TO_LINK(list, target)->prevObject = object; in InsertListObject()
Dfnd_DetailList.h70 void* target,
Dfnd_DetailHeap.cpp395 NNSiFndExpHeapMBlockHead* target, in InsertMBlock() argument
402 target->pMBHeadPrev = prev; in InsertMBlock()
406 prev->pMBHeadNext = target; in InsertMBlock()
411 list->head = target; in InsertMBlock()
415 target->pMBHeadNext = next; in InsertMBlock()
418 next->pMBHeadPrev = target; in InsertMBlock()
422 list->tail = target; in InsertMBlock()
425 return target; in InsertMBlock()
/CTR-SDK-1.0.0/CTR_SDK/include/gles2/
Dgl2.h510 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
511 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
512 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
513 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
519 GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void* data,…
520 GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr siz…
521 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
528 GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum inte…
529 GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalfo…
530 GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset,…
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Dgl2ext.h187 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
188 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES im…
190 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image…
191 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImag…
223 GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
224 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
225 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params);
227 typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
228 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
229 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** para…
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/CTR-SDK-1.0.0/CTR_SDK/include/nn/boss/
Dboss_TaskOption.h70 nn::Result SetConditional(u8 target, u32 param1, u32 param2);
/CTR-SDK-1.0.0/CTR_SDK/include/nn/math/
Dmath_Matrix34.h380 self_type& SetupLookAt(const VEC3& camPos, const VEC3& camUp, const VEC3& target) in SetupLookAt()
382 return *MTX34LookAt(this, &camPos, &camUp, &target); in SetupLookAt()
392 self_type& SetupLookAt(const VEC3& camPos, f32 twistDeg, const VEC3& target) in SetupLookAt()
394 return *MTX34LookAt(this, &camPos, twistDeg, &target); in SetupLookAt()
/CTR-SDK-1.0.0/CTR_SDK/include/nn/gx/CTR/
Dgx_CTR.h158 …ALL void NNGX_APIENTRY nngxTransferLinearImage(const GLvoid* srcaddr, GLuint dstid, GLenum target);
/CTR-SDK-1.0.0/CTR_SDK/include/nn/math/ARMv6/inline/
Dmath_Matrix34.ipp972 // compute unit target vector
1016 // compute unit target vector