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/CTR-SDK-1.0.0/CTR_SDK/sources/libraries/math/
Dmath_Geometry.cpp1062 f32 t0_, t1_; in IntersectionRay3Sphere() local
1063 result = IntersectionLine3Sphere((const LINE3*)R, sphere, &t0_, &t1_); in IntersectionRay3Sphere()
1069 if (t0_ >= 0.f) in IntersectionRay3Sphere()
1072 *t0 = t0_; in IntersectionRay3Sphere()
1083 if (t0_ >= 0.f) in IntersectionRay3Sphere()
1087 *t0 = t0_; in IntersectionRay3Sphere()
1143 f32 t0_, t1_; in IntersectionSegment3Sphere() local
1144 result = IntersectionLine3Sphere(&L, sphere, &t0_, &t1_); in IntersectionSegment3Sphere()
1150 if (t0_ >= 0.f && t0_ <= P0P1) in IntersectionSegment3Sphere()
1153 *t0 = t0_ / P0P1; in IntersectionSegment3Sphere()
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