Searched refs:proj (Results 1 – 2 of 2) sorted by relevance
84 void SetBaseFrustum(const nn::math::Matrix44 *proj);
1120 f32 proj = VEC3Dot(&w, &R->d); in IntersectionRay3Sphere() local1123 if (proj < 0.f && wsq > rsq) in IntersectionRay3Sphere()1128 if (vsq * wsq - proj * proj <= vsq * rsq) in IntersectionRay3Sphere()