Searched refs:m_VtxShaderIndex (Results 1 – 2 of 2) sorted by relevance
25 m_VtxShaderIndex( 0 ), m_GeoShaderIndex( - 1 ), in Shader()57 m_VtxShaderIndex = vtx_shader_index; in SetupBinary()92 NN_GR_ASSERT( 0 <= m_VtxShaderIndex && m_VtxShaderIndex < m_ExeImageInfoNum ); in SetupBinary()95 NN_GR_ASSERT( !m_ExeImageInfo[ m_VtxShaderIndex ]->isGeoShader ); in SetupBinary()517 const ExeImageInfo* exe_info = m_ExeImageInfo[ m_VtxShaderIndex ]; in MakeOutAttrCommand_()589 *command++ = 0x7fff0000 | m_ExeImageInfo[ m_VtxShaderIndex ]->mainAddress; in MakeOutAttrCommand_()647 *command++ = 0x7fff0000 | m_ExeImageInfo[ m_VtxShaderIndex ]->mainAddress; in MakeOutAttrCommand_()
341 return m_VtxShaderIndex; in GetVtxShaderIndex()520 int m_VtxShaderIndex; variable