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Searched refs:isEnable (Results 1 – 8 of 8) sorted by relevance

/CTR-SDK-1.0.0/CTR_SDK/include/nn/gr/CTR/
Dgr_Fog.h42 bool isEnable;
92 if ( isEnable ) in MakeAllCommand()
126 …*command++ = ( isEnable ? PICA_DATA_FOG : PICA_DATA_FOG_FALSE ) | ( ( isEnableZFlip ? 1 : 0 ) << 1… in MakeConfigCommand()
154 isEnable( false ), in Fog()
Dgr_RenderState.h66 bool isEnable;
130 bool isEnable;
252 bool isEnable;
294 bool isEnable;
408 bool isEnable;
559 bool isEnable;
Dgr_Scissor.h38 isEnable( true ), in Scissor()
60 isEnable( isEnable_ ), in Scissor()
134 bool isEnable;
Dgr_Shader.h61 void SetUniformBool( const BindSymbolVSBool& symbol, bool isEnable ) in SetUniformBool() argument
63 …pUniform = ( m_VtxShaderBoolMapUniform & ~( 1 << symbol.start ) ) | ( ( isEnable ? 1 : 0 ) << symb… in SetUniformBool()
72 void SetUniformBool( const BindSymbolGSBool& symbol, bool isEnable ) in SetUniformBool() argument
74 …pUniform = ( m_GeoShaderBoolMapUniform & ~( 1 << symbol.start ) ) | ( ( isEnable ? 1 : 0 ) << symb… in SetUniformBool()
Dgr_FragmentLight.h374 bool isEnable[ LIGHT_SOURCE_MAX ]; variable
/CTR-SDK-1.0.0/CTR_SDK/sources/libraries/gr/CTR/
Dgr_RenderState.cpp29 if ( isEnable ) in MakeCommand()
69 if ( isEnable ) in MakeCommand()
119 if ( isEnable ) in MakeCommand()
142 *command++ = PICA_CMD_DATA_FRAGOP_ALPHA_TEST( isEnable, func, refValue ); in MakeCommand()
169 *command++ = PICA_CMD_DATA_STENCIL_TEST( isEnable, func, maskOp, ref, mask ); in MakeCommand()
200 *command++ = PICA_CMD_DATA_DEPTH_COLOR_MASK( isEnable, in MakeCommand()
307 (m_RenderState.colorMask && m_RenderState.blend.isEnable ) || in MakeCommand()
308 … (m_RenderState.colorMask && m_RenderState.logicOp.isEnable ) ) ? 0xf : 0; in MakeCommand()
318 if ( m_RenderState.depthTest.isEnable ) in MakeCommand()
324 if ( m_RenderState.stencilTest.isEnable ) in MakeCommand()
[all …]
Dgr_Scissor.cpp30 *command++ = PICA_CMD_DATA_SCISSOR( isEnable ); in MakeCommand()
Dgr_FragmentLight.cpp185 if ( isEnable[ i ] == false ) in MakeLightEnvCommand()
265 if ( isEnable[ i ] == false ) continue; in MakeLightSourceCommand()
354 isEnable[ i ] = false; in FragmentLight()