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Searched refs:depth (Results 1 – 6 of 6) sorted by relevance

/CTR-SDK-1.0.0/CTR_SDK/sources/libraries/test/
Dtest_XmlOutput.cpp146 void Node::PrintIndent(int depth) in PrintIndent() argument
149 for(int i = 0; i < depth * INDENT; ++i) in PrintIndent()
179 void Node::Print(int depth) in Print() argument
182 PrintIndent(depth); in Print()
209 pNode->Print(depth + 1); in Print()
211 PrintIndent(depth); in Print()
/CTR-SDK-1.0.0/CTR_SDK/include/nn/snd/CTR/MPCore/
Dsnd_Api.h368 bool SetRearRatio(f32 depth);
382 bool SetSurroundDepth(f32 depth);
/CTR-SDK-1.0.0/CTR_SDK/include/nn/font/CTR/
Dfont_RectDrawerCommand.h63 u8 depth; //!< デプスバッファのフォーマット(PICA_DATA_DEPTH*) member
178 / ((1 << ((cbSz).depth == PICA_DATA_DEPTH_COMPONENT16 ? 16: 24)) - 1) ), \
/CTR-SDK-1.0.0/CTR_SDK/include/nn/gx/CTR/
Dgx_MacroMisc.h695 #define PICA_CMD_DATA_EARLY_DEPTH_DATA( depth ) (depth) argument
/CTR-SDK-1.0.0/CTR_SDK/include/gles2/
Dgl2ext.h648 GL_APICALL void GL_APIENTRY glClearEarlyDepthDMP (GLuint depth);
Dgl2.h524 GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);