Searched refs:binary (Results 1 – 2 of 2) sorted by relevance
47 const bit32* binary = reinterpret_cast< const bit32* >( shader_binary ); in SetupBinary() local48 NN_GR_ASSERT( binary != NULL ); in SetupBinary()50 NN_GR_ASSERT( *binary == 0x424C5644 ); // DVLB in SetupBinary()51 ++binary; in SetupBinary()53 NN_GR_ASSERT( *binary < EXE_IMAGE_MAX ); in SetupBinary()54 m_ExeImageInfoNum = *binary; in SetupBinary()55 ++binary; in SetupBinary()64 … m_ExeImageInfo[ i ] = reinterpret_cast< const ExeImageInfo* >( (u8*)shader_binary + *binary ); in SetupBinary()66 ++binary; in SetupBinary()69 const bit32* package_info = binary; in SetupBinary()[all …]
603 …aderBinary (GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length);