Searched refs:R0 (Results 1 – 2 of 2) sorted by relevance
| /CTR-SDK-1.0.0/CTR_SDK/sources/libraries/math/ |
| D | math_Geometry.cpp | 741 DistSqRay3ToRay3(const RAY3* R0, const RAY3* R1, f32* s, f32* t) in DistSqRay3ToRay3() argument 747 VEC3Sub(&u, &R0->P, &R1->P); in DistSqRay3ToRay3() 749 b = VEC3Dot(&R0->d, &R1->d); in DistSqRay3ToRay3() 751 d = VEC3Dot(&R0->d, &u); in DistSqRay3ToRay3() 807 VEC3Add(&v, &R0->P, VEC3Scale(&tmp, &R0->d, s_)); in DistSqRay3ToRay3() 815 DistSqRay3ToSegment3(const RAY3* R0, const SEGMENT3* S, f32* s, f32* t) in DistSqRay3ToSegment3() argument 823 VEC3Sub(&u, &R0->P, &S->P0); in DistSqRay3ToSegment3() 825 b = VEC3Dot(&R0->d, &segDir); in DistSqRay3ToSegment3() 827 d = VEC3Dot(&R0->d, &u); in DistSqRay3ToSegment3() 899 VEC3Add(&v, &R0->P, VEC3Scale(&tmp, &R0->d, s_)); in DistSqRay3ToSegment3()
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| /CTR-SDK-1.0.0/CTR_SDK/include/nn/math/ |
| D | math_Geometry.h | 466 f32 DistSqRay3ToRay3(const RAY3* R0, const RAY3* R1, f32* s, f32* t); 467 f32 DistSqRay3ToSegment3(const RAY3* R0, const SEGMENT3* S, f32* s, f32* t);
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