Searched refs:sq (Results 1 – 1 of 1) sorted by relevance
1028 f32 sq = FSqrt(discrm); in IntersectionLine3Sphere() local1032 *t0 = (-b - sq) * 0.5f/* inv(2 * a) */; in IntersectionLine3Sphere()1037 *t1 = (-b + sq) * 0.5f/* inv(2 * a) */; in IntersectionLine3Sphere()