| D | math_Matrix34.h | 53 …LINE MTX34* MTX34LookAt(MTX34* pOut, const VEC3* pCamPos, const VEC3* pCamUp, const VEC3* pTarget); 54 …ATH_INLINE MTX34* MTX34LookAt(MTX34* pOut, const VEC3* pCamPos, f32 twistDeg, const VEC3* pTarget); 80 …LINE MTX34* MTX34LookAt(MTX34* pOut, const VEC3* pCamPos, const VEC3* pCamUp, const VEC3* pTarget); 81 …RCE_INLINE MTX34* MTX34LookAt(MTX34* pOut, const VEC3* pCamPos, f32 twistDeg, const VEC3* pTarget); 680 MTX34LookAt(MTX34* pOut, const VEC3* pCamPos, const VEC3* pCamUp, const VEC3* pTarget) in MTX34LookAt() argument 684 return ARMv6::MTX34LookAtC(pOut, pCamPos, pCamUp, pTarget); in MTX34LookAt() 686 return ARMv6::MTX34LookAtC_FAST(pOut, pCamPos, pCamUp, pTarget); in MTX34LookAt() 706 MTX34LookAt(MTX34* pOut, const VEC3* pCamPos, f32 twistDeg, const VEC3* pTarget) in MTX34LookAt() argument 710 return ARMv6::MTX34LookAtC(pOut, pCamPos, twistDeg, pTarget); in MTX34LookAt() 712 return ARMv6::MTX34LookAtC_FAST(pOut, pCamPos, twistDeg, pTarget); in MTX34LookAt()
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