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Searched refs:m_GeoShaderIndex (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-0.14.4/sources/libraries/gr/CTR/
Dgr_Shader.cpp38 m_GeoShaderIndex = geo_shader_index; in SetupBinary()
83 NN_GR_ASSERT( m_GeoShaderIndex < GetShaderNum() ); in SetupBinary()
86 NN_GR_ASSERT( m_ExeImageInfo[ m_GeoShaderIndex ]->isGeoShader ); in SetupBinary()
500 bit32 gsDataMode = m_ExeImageInfo[ m_GeoShaderIndex ]->gsDataMode; in MakeOutAttrCommand_()
526 *command++ = 0x7fff0000 | m_ExeImageInfo[ m_GeoShaderIndex ]->mainAddress; in MakeOutAttrCommand_()
552 … if ( ( gsDataMode == 1 ) && ( m_ExeImageInfo[ m_GeoShaderIndex ]->gsVertexNum != 0 ) ) in MakeOutAttrCommand_()
554 *command++ = m_ExeImageInfo[ m_GeoShaderIndex ]->gsVertexNum - 1; in MakeOutAttrCommand_()
561 … gsDataMode |= ( m_ExeImageInfo[ m_GeoShaderIndex ]->gsVertexStartIndex ) << 16; in MakeOutAttrCommand_()
563 … gsDataMode |= ( m_ExeImageInfo[ m_GeoShaderIndex ]->gsVertexNum - 1 ) << 8; in MakeOutAttrCommand_()
/CTR-SDK-0.14.4/include/nn/gr/CTR/
Dgr_Shader.h320 return m_GeoShaderIndex; in GetGeoShaderIndex()
481 int m_GeoShaderIndex; variable