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/CTR-SDK-0.14.4/include/nn/util/
Dutil_Rect.h63 Rect(f32 l, f32 t, f32 r, f32 b) in Rect()
64 : left(l), in Rect()
186 const f32 l = left; in Normalize() local
191 left = (r - l) >= 0 ? l : r; in Normalize()
192 right = (r - l) >= 0 ? r : l; in Normalize()
/CTR-SDK-0.14.4/include/nn/math/inline/
Dmath_Matrix34.ipp205 @param[in] l ニアクリップの左辺です。
218 MTX34TextureProjectionFrustum(MTX34* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 scaleS, f32 scale…
221 NN_ASSERT(l != r);
224 f32 reverseWidth = 1.0f / (r - l);
230 mtx[0][2] = (((r + l) * reverseWidth) * scaleS) - translateS;
293 @param[in] l ニアクリップの左辺です。
305 MTX34TextureProjectionOrtho(MTX34* pOut, f32 l, f32 r, f32 b, f32 t, f32 scaleS, f32 scaleT, f32 tr…
308 NN_ASSERT(l != r);
311 float reverseWidth = 1.0f / (r - l);
318 mtx[0][3] = ((-(r + l) * reverseWidth) * scaleS) + translateS;
Dmath_Matrix44.ipp201 @param[in] l ニアクリッピング面での視錐台左辺の X 座標
212 MTX44FrustumPivot(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f, PivotDirection pivot)
214 MTX44Frustum( pOut, l, r, b, t, n, f );
225 @param[in] l ニアクリッピング面での視錐台左辺の X 座標
236 MTX44OrthoPivot(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f, PivotDirection pivot)
238 MTX44Ortho( pOut, l, r, b, t, n, f );
/CTR-SDK-0.14.4/include/nn/math/ARMv6/
Dmath_Matrix44.h30 NN_MATH_INLINE MTX44* MTX44FrustumC(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f);
31 NN_MATH_INLINE MTX44* MTX44FrustumC_FAST(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f);
32 NN_MATH_INLINE MTX44* MTX44OrthoC(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f);
33 NN_MATH_INLINE MTX44* MTX44OrthoC_FAST(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f);
/CTR-SDK-0.14.4/include/nn/math/
Dmath_Matrix44.h66 NN_MATH_INLINE MTX44* MTX44Frustum(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f);
67 NN_MATH_INLINE MTX44* MTX44Ortho(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f);
84 NN_MATH_INLINE MTX44* MTX44FrustumPivot(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f, Pivo…
85 NN_MATH_INLINE MTX44* MTX44OrthoPivot(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f, PivotD…
90 NN_FORCE_INLINE MTX44* MTX44Frustum(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f);
98 NN_FORCE_INLINE MTX44* MTX44Ortho(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f);
443 …self_type& SetupFrustum(f32 l, f32 r, f32 b, f32 t, f32 n, f32 f, PivotDirection pivot = PIVOT_NON…
445 return *MTX44FrustumPivot(this, l, r, b, t, n, f, pivot);
459 … self_type& SetupOrtho(f32 l, f32 r, f32 b, f32 t, f32 n, f32 f, PivotDirection pivot = PIVOT_NONE)
461 return *MTX44OrthoPivot(this, l, r, b, t, n, f, pivot);
[all …]
Dmath_Matrix34.h57 NN_MATH_INLINE MTX34* MTX34TextureProjectionFrustum(MTX34* pOut, f32 l, f32 r, f32 b, f32 t, f32 n,…
59 NN_MATH_INLINE MTX34* MTX34TextureProjectionOrtho(MTX34* pOut, f32 l, f32 r, f32 b, f32 t, f32 scal…
421 …self_type& SetupTextureProjectionFrustum(f32 l, f32 r, f32 b, f32 t, f32 n, f32 scaleS, f32 scaleT… in SetupTextureProjectionFrustum()
423 …return *MTX34TextureProjectionFrustum(this, l, r, b, t, n, scaleS, scaleT, translateS, translateT); in SetupTextureProjectionFrustum()
454 …self_type& SetupTextureProjectionFrustum(f32 l, f32 r, f32 b, f32 t, f32 scaleS, f32 scaleT, f32 t… in SetupTextureProjectionFrustum()
456 … return *MTX34TextureProjectionOrtho(this, l, r, b, t, scaleS, scaleT, translateS, translateT); in SetupTextureProjectionFrustum()
/CTR-SDK-0.14.4/include/nn/math/ARMv6/inline/
Dmath_Matrix44.ipp312 @param[in] l ニアクリッピング面での視錐台左辺の X 座標
322 MTX44FrustumC(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f)
326 // NOTE: Be careful about "l" vs. "1" below!!!
329 f32 tmp = 1.0f / (r - l);
332 m[0][2] = (r + l) * tmp;
357 MTX44FrustumC_FAST(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f)
361 // NOTE: Be careful about "l" vs. "1" below!!!
364 f32 tmp1 = 1.0f / (r - l);
371 m02 = (r + l) * tmp1;
411 @param[in] l ニアクリッピング面での視錐台左辺の X 座標
[all …]
/CTR-SDK-0.14.4/build/omake/
Dcommondefs.om415 %.c: %.l