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Searched refs:h (Results 1 – 14 of 14) sorted by relevance

/CTR-SDK-0.14.4/sources/libraries/os/
Dos_Environment.cpp43 Handle h; in GetMemoryQuotaSize() local
47 svc::GetResourceLimit(&h, PSEUDO_HANDLE_CURRENT_PROCESS); in GetMemoryQuotaSize()
48 svc::GetResourceLimitLimitValues(v, h, names, sizeof(*util::NumOfElementsT(names)) ); in GetMemoryQuotaSize()
49 svc::CloseHandle(h); in GetMemoryQuotaSize()
56 Handle h; in GetUsingMemorySize() local
60 svc::GetResourceLimit(&h, PSEUDO_HANDLE_CURRENT_PROCESS); in GetUsingMemorySize()
61 svc::GetResourceLimitCurrentValues(v, h, names, sizeof(*util::NumOfElementsT(names)) ); in GetUsingMemorySize()
62 svc::CloseHandle(h); in GetUsingMemorySize()
Dos_WaitableCounter.cpp31 Handle h; in Initialize() local
32 Result ret = nn::svc::CreateAddressArbiter(&h); in Initialize()
37 s_Handle = h; in Initialize()
/CTR-SDK-0.14.4/sources/libraries/ndm/CTR/
Dndm_Interface.hid4 "nn/Handle.h",
5 "nn/Result.h",
6 "nn/types.h",
7 "nn/ndm/CTR/ndm_Types.h";
10 "nn/ndm/CTR/ndm_Interface.h";
13 "nn/Handle.h",
14 "nn/Result.h",
15 "nn/types.h",
16 "ndm_InterfaceImpl.h";
19 "nn/ndm/CTR/ndm_Interface.h",
[all …]
/CTR-SDK-0.14.4/include/nn/math/
Dmath_Geometry.h315 : r(*p), h(*(p + 1)) {} in CYLINDER()
317 : r(radius), h(height) {} in CYLINDER()
320 f32 h; member
337 : r(*p), h(*(p + 1)) {} in CONE()
339 : r(radius), h(height) {} in CONE()
342 f32 h; member
/CTR-SDK-0.14.4/include/nn/font/CTR/
Dfont_RectDrawerCommand.h132 #define NN_FONT_CMD_SET_SCISSOR( x, y, w, h, cbSz ) \ argument
138 | NN_FONT_CMD_SCISSOR_VAL( (y) + (h) - 1, (cbSz).height ) << 16
/CTR-SDK-0.14.4/build/linker/
DCTR.Process.MPCore.ldscript.template20 #include <nn/os/os_MemoryMapSelect.h>
/CTR-SDK-0.14.4/include/nn/math/inline/
Dmath_Matrix33.ipp15 #include <nn/math/math_Vector3.h>
Dmath_Matrix43.ipp15 #include <nn/math/math_Matrix43.h>
Dmath_Matrix44.ipp17 #include <nn/math/math_Vector3.h>
Dmath_Matrix34.ipp16 #include <nn/math/math_Vector3.h>
/CTR-SDK-0.14.4/include/nn/math/ARMv6/inline/
Dmath_Matrix33.ipp15 #include <nn/math/math_Vector3.h>
21 #include <nn/hw/ARM/code32.h>
231 #include <nn/hw/ARM/codereset.h>
Dmath_Matrix43.ipp15 #include <nn/math/math_Matrix43.h>
Dmath_Matrix44.ipp17 #include <nn/math/math_Vector3.h>
Dmath_Matrix34.ipp16 #include <nn/math/math_Vector3.h>