Searched refs:gsVertexNum (Results 1 – 2 of 2) sorted by relevance
450 u8 gsVertexNum; member
552 … if ( ( gsDataMode == 1 ) && ( m_ExeImageInfo[ m_GeoShaderIndex ]->gsVertexNum != 0 ) ) in MakeOutAttrCommand_()554 *command++ = m_ExeImageInfo[ m_GeoShaderIndex ]->gsVertexNum - 1; in MakeOutAttrCommand_()563 … gsDataMode |= ( m_ExeImageInfo[ m_GeoShaderIndex ]->gsVertexNum - 1 ) << 8; in MakeOutAttrCommand_()