Searched refs:depthTest (Results 1 – 2 of 2) sorted by relevance
226 if ( m_RenderState.depthTest.isEnable ) in MakeCommand()228 …if ( m_RenderState.depthTest.isEnableWrite ) { depth_stencil_read |= 2; depth_stencil_write |=… in MakeCommand()260 command = depthTest.MakeCommand( command, false ); in MakeCommand()368 depthTest ( *this ), in RenderState()
848 DepthTest depthTest; variable