Searched refs:color (Results 1 – 12 of 12) sorted by relevance
9 background-color : #fff;10 color : #111;20 background-color : #cdf;21 border-color : #88a;34 color : #333;39 background-color : #abf;40 border-color : #def #668 #668 #def;48 color : #333;53 background-color : #bcf;54 border-color : #def #668 #668 #def;[all …]
11 background-color :#fff;12 color :#111;36 color : #f00;52 color : #000;63 color : #333;75 color : #000;76 background-color : #fe0;88 color : #000;98 color : #e0f;106 color : #48f;[all …]
10 background-color : #fff;11 color : #222;29 border-color : #000000;46 border-color : #48f;61 border-color : #48f;108 border-color : #48f;137 background-color : #cdf;143 border-color : #666;166 background-color : #fe4;173 color : #ff0000;[all …]
10 background-color : #fff;11 color : #111;32 border-color : #48f;45 border-color : #49f;58 border-color : #49f;70 border-color : #c0c0c0;86 background-color: #eef;98 background-color: #ddf;213 color : red;221 color : black;[all …]
10 background-color : #fff;11 color : #111;32 border-color : #48f;45 border-color : #49f;58 border-color : #49f;70 border-color : #c0c0c0;86 background-color: #eef;98 background-color: #ddf;211 color : red;219 color : black;[all …]
72 /* ctor */ /*implicit*/ Color8(u32 color) { this->SetU32(color); } in Color8()103 SelfType& operator =(u32 color)105 this->SetU32(color);116 SelfType& operator =(FloatColor& color);135 SelfType color(141 return color;153 SelfType color(159 return color;171 SelfType color(177 return color;[all …]
65 #define PICA_CMD_DATA_FRAG_LIGHT_AMBIENT(color) \ argument66 ( (color.b) | (color.g) << 10 | (color.r) << 20 )76 #define PICA_CMD_DATA_FRAG_LIGHT_SRC(color) \ argument77 ( (color.b) | (color.g) << 10 | (color.r) << 20 )
591 #define PICA_CMD_DATA_FRAG_AMBIENT(color) \ argument592 ( (color.b) | (color.g) << 10 | (color.r) << 20 )
124 util::Color8 color; member
28 util::Color8 color[internal::TEXTCOLOR_MAX]; member
196 void SetTextColor(util::Color8 color) in SetTextColor() argument198 m_TextColors[internal::TEXTCOLOR_START] = color; in SetTextColor()
371 u32 color[ 4 + 4 * UNIFORM_TEXTCOLOR_NUM ]; member