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/CTR-SDK-0.14.4/include/nn/util/
Dutil_Rect.h35 f32 bottom; //!< 矩形の下座標です。 member
51 bottom(0) in Rect()
67 bottom(b) in Rect()
78 bottom(v.bottom) in Rect()
105 f32 GetHeight() const { return bottom - top; } in GetHeight()
133 void SetHeight(f32 height) { bottom = top + height; } in SetHeight()
145 bottom = y + GetHeight(); in MoveTo()
160 bottom += dy; in Move()
176 bottom = y + height; in SetOriginAndSize()
189 const f32 b = bottom; in Normalize()
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/CTR-SDK-0.14.4/documents/api/css/
Dpage.css240 border-bottom : solid 1px #00c;
254 border-bottom : solid 1px #060;
272 border-bottom : solid 1px #00c;
286 border-bottom : solid 1px #060;
300 border-bottom : solid 1px #222;
Dmanpage.css238 border-bottom : solid 1px #00c;
252 border-bottom : solid 1px #060;
270 border-bottom : solid 1px #00c;
284 border-bottom : solid 1px #060;
298 border-bottom : solid 1px #222;
/CTR-SDK-0.14.4/include/nn/ulcd/CTR/
Dulcd_StereoCamera.h99 …void SetBaseFrustum(const f32 left, const f32 right, const f32 bottom, const f32 top, const f32 ne…
237 f32 bottom; //!< ビューボリュームの bottom 値 member
/CTR-SDK-0.14.4/include/nn/math/
Dmath_Geometry.h387 FRUSTUM(f32 top, f32 bottom, f32 left, f32 right, f32 n, f32 f, const MTX34& camera) in FRUSTUM() argument
389 Set(top, bottom, left, right, n, f, camera); in FRUSTUM()
417 void Set(f32 top, f32 bottom, f32 left, f32 right, f32 n, f32 f, const MTX34& camera);
/CTR-SDK-0.14.4/sources/libraries/math/
Dmath_Geometry.cpp164 FRUSTUM::Set(f32 top, f32 bottom, f32 left, f32 right, f32 n, f32 f, const MTX34& camera) in Set() argument
184 P[2].x = right; P[2].y = bottom; P[2].z = -n; in Set()
187 P[3].x = left; P[3].y = bottom; P[3].z = -n; in Set()
196 P[6].x = f_n * right; P[6].y = f_n * bottom; P[6].z = -f; in Set()
199 P[7].x = f_n * left; P[7].y = f_n * bottom; P[7].z = -f; in Set()