Searched refs:a0 (Results 1 – 4 of 4) sorted by relevance
86 f32 a0, a1; in Set() local92 a0 = M->f._01 * box->Pmin.y; in Set()99 if (a0 < a1) { x0 += a0; x1 += a1; } in Set()100 else { x0 += a1; x1 += a0; } in Set()107 a0 = M->f._11 * box->Pmin.y; in Set()114 if (a0 < a1) { y0 += a0; y1 += a1; } in Set()115 else { y0 += a1; y1 += a0; } in Set()122 a0 = M->f._21 * box->Pmin.y; in Set()129 if (a0 < a1) { z0 += a0; z1 += a1; } in Set()130 else { z0 += a1; z1 += a0; } in Set()[all …]
250 background : #0a0;282 background : #0a0;
248 background : #0a0;280 background : #0a0;
520 AABB* MergeAABB(AABB* a2, const AABB* a0, const AABB* a1);