Searched refs:VEC3Dot (Results 1 – 4 of 4) sorted by relevance
| /CTR-SDK-0.14.23/CTR_SDK-0_14_23-20110107-en/CTR_SDK/sources/libraries/math/ |
| D | math_Geometry.cpp | 41 d = -VEC3Dot(&N, P0); in Set() 241 f32 t_ = VEC3Dot(&L->d, VEC3Sub(&LP, P, &L->P)); in DistSqPoint3ToLine3() 495 b = VEC3Dot(&L0->d, &L1->d); in DistSqLine3ToLine3() 497 d = VEC3Dot(&L0->d, &u); in DistSqLine3ToLine3() 498 e = VEC3Dot(&L1->d, &u); in DistSqLine3ToLine3() 543 f32 b = VEC3Dot(&u, &v); in DistSqSegment3ToSegment3() 545 f32 d = VEC3Dot(&u, &w); in DistSqSegment3ToSegment3() 546 f32 e = VEC3Dot(&v, &w); in DistSqSegment3ToSegment3() 624 b = VEC3Dot(&L->d, &R->d); in DistSqLine3ToRay3() 626 d = VEC3Dot(&L->d, &u); in DistSqLine3ToRay3() [all …]
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| /CTR-SDK-0.14.23/CTR_SDK-0_14_23-20110107-en/CTR_SDK/include/nn/math/ |
| D | math_Vector3.h | 47 inline f32 VEC3Dot(const VEC3* p1, const VEC3* p2); 143 return VEC3Dot(this, &vec); in Dot() 351 VEC3Dot(const VEC3* p1, const VEC3* p2) in VEC3Dot() function 475 inline f32 VEC3Dot(const VEC3& v1, const VEC3& v2) { return VEC3Dot( &v1, &v2 ); } in VEC3Dot() function
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| D | math_Geometry.h | 225 return d + VEC3Dot(&N, &P); in Test()
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| /CTR-SDK-0.14.23/CTR_SDK-0_14_23-20110107-en/CTR_SDK/include/nn/math/ARMv6/inline/ |
| D | math_Matrix34.ipp | 1181 m[0][3] = -VEC3Dot(pCamPos, &right); 1187 m[1][3] = -VEC3Dot(pCamPos, &up); 1193 m[2][3] = -VEC3Dot(pCamPos, &lookReverse); 1371 m[0][3] = -VEC3Dot(pCamPos, &right); 1376 m[1][3] = -VEC3Dot(pCamPos, &up); 1381 m[2][3] = -VEC3Dot(pCamPos, &back); 1522 m03 = -VEC3Dot(pCamPos, &right); 1527 m13 = -VEC3Dot(pCamPos, &up); 1532 m23 = -VEC3Dot(pCamPos, &back);
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