Searched refs:VEC3Add (Results 1 – 2 of 2) sorted by relevance
| /CTR-SDK-0.14.23/CTR_SDK-0_14_23-20110107-en/CTR_SDK/include/nn/math/ |
| D | math_Vector3.h | 42 inline VEC3* VEC3Add(VEC3* pOut, const VEC3* p1, const VEC3* p2); 111 self_type& operator += (const self_type& rhs) { (void)VEC3Add(this, this, &rhs); return *this; } 121 …self_type operator + (const self_type& rhs) const { VEC3 tmp; (void)VEC3Add(&tmp, this, &rhs); ret… 260 VEC3Add(VEC3* pOut, const VEC3* p1, const VEC3* p2) in VEC3Add() function 470 inline VEC3* VEC3Add(VEC3* pOut, const VEC3& v1, const VEC3& v2) { return VEC3Add( pOut, &v1, &v2 )… in VEC3Add() function
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| /CTR-SDK-0.14.23/CTR_SDK-0_14_23-20110107-en/CTR_SDK/sources/libraries/math/ |
| D | math_Geometry.cpp | 244 VEC3Add(&PP, &L->P, VEC3Scale(&PP, &L->d, t_)); in DistSqPoint3ToLine3() 530 VEC3Add(&tmp2, &tmp2, &u); in DistSqLine3ToLine3() 665 VEC3Add(&v, &L->P, VEC3Scale(&tmp, &L->d, s_)); in DistSqLine3ToRay3() 732 VEC3Add(&v, &L0->P, VEC3Scale(&tmp, &L0->d, s_)); in DistSqLine3ToSegment3() 807 VEC3Add(&v, &R0->P, VEC3Scale(&tmp, &R0->d, s_)); in DistSqRay3ToRay3() 899 VEC3Add(&v, &R0->P, VEC3Scale(&tmp, &R0->d, s_)); in DistSqRay3ToSegment3() 936 VEC3Add(I, &L->P, VEC3Scale(&tmp, &L->d, t_)); in IntersectionLine3Plane() 1565 VEC3Add(&s2->C, &s0->C, VEC3Scale(&diff, &diff, ((newRadius - s0->r)/dist))); in MergeSphere()
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