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Searched refs:FSqrt (Results 1 – 5 of 5) sorted by relevance

/CTR-SDK-0.14.23/CTR_SDK-0_14_23-20110107-en/CTR_SDK/sources/libraries/math/
Dmath_Equation.cpp78 f32 r_c = FSqrt(-c); in SolveEquation2()
101 f32 C = -1 - FSqrt(D); in SolveEquation2()
143 f32 theta = AcosRad( r / FSqrt(spow<3>(q)) ); in SolveEquation3()
145 f32 r_q2 = -2 * FSqrt(q); in SolveEquation3()
151 f32 r3_Dr = FCbrt( FSqrt(- D) + FAbs(r) ); in SolveEquation3()
158 f32 xp = FSqrt(q); in SolveEquation3()
212 f32 C = -1 - FSqrt(D); in SolveEquation2()
238 f32 r_c_a = FSqrt(c_a); in SolveEquation2()
291 f32 theta = AcosRad( r / FSqrt(spow<3>(q)) ); in SolveEquation3()
293 f32 r_q2 = -2 * FSqrt(q); in SolveEquation3()
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Dmath_Geometry.cpp160 r = FSqrt(maxDistance); in Set()
287 f32 P0P1 = FSqrt((S->P0 - S->P1).LenSq()); in DistSqPoint3ToSegment3()
986 f32 P0P1 = FSqrt(dir.LenSq()); in IntersectionSegment3Plane()
1028 f32 sq = FSqrt(discrm); in IntersectionLine3Sphere()
1140 f32 P0P1 = FSqrt(dir.LenSq()); in IntersectionSegment3Sphere()
1560 f32 dist = FSqrt(distsq); in MergeSphere()
/CTR-SDK-0.14.23/CTR_SDK-0_14_23-20110107-en/CTR_SDK/include/nn/math/
Dmath_Vector2.h140 f32 Length() const { return FSqrt(this->x * this->x + this->y * this->y); } in Length()
359 VEC2Len(const VEC2* p) { return FSqrt(p->x * p->x + p->y * p->y); } in VEC2Len()
Dmath_Arithmetic.h393 FSqrt(f32 x) in FSqrt() function
/CTR-SDK-0.14.23/CTR_SDK-0_14_23-20110107-en/CTR_SDK/include/nn/math/inline/
Dmath_Vector4.ipp192 return FSqrt(VEC4LenSq(p));