Searched refs:stencilTest (Results 1 – 2 of 2) sorted by relevance
218 if ( m_RenderState.stencilTest.isEnable ) in MakeCommand()220 …if ( m_RenderState.stencilTest.isEnableWrite ) { depth_stencil_read |= 1; depth_stencil_write |=… in MakeCommand()245 command = stencilTest.MakeCommand( command, false ); in MakeCommand()352 stencilTest ( *this ), in RenderState()
857 StencilTest stencilTest; variable