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Searched refs:depth_stencil_read (Results 1 – 1 of 1) sorted by relevance

/CTR-SDK-0.13.2/sources/libraries/gr/CTR/
Dgr_RenderState.cpp209 u32 depth_stencil_read = 0; in MakeCommand() local
214 …if ( m_RenderState.depthTest.isEnableWrite ) { depth_stencil_read |= 2; depth_stencil_write |=… in MakeCommand()
215 else if ( m_RenderState.colorMask ) { depth_stencil_read |= 2; } in MakeCommand()
220 …if ( m_RenderState.stencilTest.isEnableWrite ) { depth_stencil_read |= 1; depth_stencil_write |=… in MakeCommand()
221 else if ( m_RenderState.colorMask ) { depth_stencil_read |= 1; } in MakeCommand()
225 *command++ = depth_stencil_read; in MakeCommand()