Home
last modified time | relevance | path

Searched refs:bottom (Results 1 – 5 of 5) sorted by relevance

/CTR-SDK-0.13.2/include/nn/util/
Dutil_Rect.h35 f32 bottom; //!< 矩形の下座標です。 member
51 bottom(0) in Rect()
67 bottom(b) in Rect()
78 bottom(v.bottom) in Rect()
105 f32 GetHeight() const { return bottom - top; } in GetHeight()
133 void SetHeight(f32 height) { bottom = top + height; } in SetHeight()
145 bottom = y + GetHeight(); in MoveTo()
160 bottom += dy; in Move()
176 bottom = y + height; in SetOriginAndSize()
189 const f32 b = bottom; in Normalize()
[all …]
/CTR-SDK-0.13.2/include/nn/ulcd/CTR/
Dulcd_StereoCamera.h99 void SetBaseFrustum(f32 left, f32 right, f32 bottom, f32 top, f32 near, f32 far);
237 f32 bottom; //!< ビューボリュームの bottom 値 member
/CTR-SDK-0.13.2/documents/api/css/
Dmanpage.css243 border-bottom : solid 1px #00c;
257 border-bottom : solid 1px #060;
/CTR-SDK-0.13.2/include/nn/math/
Dmath_Geometry.h387 FRUSTUM(f32 top, f32 bottom, f32 left, f32 right, f32 n, f32 f, const MTX34& camera) in FRUSTUM() argument
389 Set(top, bottom, left, right, n, f, camera); in FRUSTUM()
417 void Set(f32 top, f32 bottom, f32 left, f32 right, f32 n, f32 f, const MTX34& camera);
/CTR-SDK-0.13.2/sources/libraries/math/
Dmath_Geometry.cpp164 FRUSTUM::Set(f32 top, f32 bottom, f32 left, f32 right, f32 n, f32 f, const MTX34& camera) in Set() argument
184 P[2].x = right; P[2].y = bottom; P[2].z = -n; in Set()
187 P[3].x = left; P[3].y = bottom; P[3].z = -n; in Set()
196 P[6].x = f_n * right; P[6].y = f_n * bottom; P[6].z = -f; in Set()
199 P[7].x = f_n * left; P[7].y = f_n * bottom; P[7].z = -f; in Set()