1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<HTML> 3<HEAD> 4<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 5<META http-equiv="Content-Style-Type" content="text/css"> 6<META name="GENERATOR" content="Microsoft FrontPage 5.0"> 7<LINK rel="stylesheet" type="text/css" href="../CSS/revolution.css"> 8<TITLE>WPADSetGameTitleUtf16</TITLE> 9</HEAD> 10<BODY> 11 12<H1>WPADSetGameTitleUtf16</H1> 13 14<H2>Syntax</H2> 15<dl><dd><pre class="construction"> 16#include <revolution/wpad.h> 17 18void WPADSetGameTitleUtf16( const u16 *title ); 19</pre></dd></dl> 20 21<H2>Arguments</H2> 22<TABLE class="arguments" border="1" > 23 <TBODY> 24 <TR> 25<TH>title</TH> 26<TD>The name of the game title to register as the file infomation for the game data to be saved. The string must be in UTF16 and 16 characters or less.</TD> 27 </TR> 28 </TBODY> 29</TABLE> 30 31<H2>Return Values</H2> 32<P>None.</P> 33 34<H2>Description</H2> 35<p> 36Sets the game title to register as the file information for the game data to be saved in the Wii Remote's internal memory. Only a string of up to 16 characters in UTF16 may be passed. The configured string is not actually written to internal memory until the <a href="./WPADWriteGameData.html"><code>WPADWriteGameData</code></a> function writes data to internal memory. 37</p> 38 39<H2>See Also</H2> 40<p class="reference"> 41<A href="./WPADWriteGameData.html">WPADWriteGameData</A>, 42<A href="./WPADReadGameData.html">WPADReadGameData</A>, 43<A href="./WPADGetGameTitleUtf16.html">WPADGetGameTitleUtf16</A> 44</p> 45 46<H2>Revision History</H2> 47<p> 482008/03/21 Added that the string is not reflected in internal memory until it is written with the <CODE>WPADWriteGameData</CODE> function.<br>2006/09/23 Initial version.<br> 49</p> 50<hr><p>CONFIDENTIAL</p></body> 51</HTML>