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8<title>WM_IsValidGameBeacon</title>
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14<h1 align="left">WM_IsValidGameBeacon&nbsp;<img src="../../image/NTR.gif"><img src="../../image/TWL.gif"></H1>
15<h2>Syntax</h2>
16<dl>
17  <dd><PRE><CODE>#include &lt;nitro/wm.h&gt;
18
19static inline BOOL WM_IsValidGameBeacon( const <A href="WMBssDesc.html">WMBssDesc</A>* bssDesc )
20{
21    return WM_IsValidGameInfo( &amp;bssDesc-&gt;gameInfo, bssDesc-&gt;gameInfoLength );
22}
23</CODE></PRE></dd>
24</dl>
25
26<h2>Arguments</h2>
27<table border="1" width="100%">
28  <tbody>
29    <TR>
30      <TD width="200"><EM><STRONG><FONT face="Courier New">bssDesc</FONT></STRONG></EM></TD>
31      <TD width="800">Specifies a pointer to beacon information.
32      </TD>
33    </TR>
34  </tbody>
35</table>
36
37<h2>Return Values</h2>
38<p>
39Returns TRUE if the beacon information stored in the WMBssDesc structure is from the parent connected for DS Multi-Card Play.
40</p>
41
42<H2>Description</H2>
43<P>
44Checks if the beacon information obtained using <A href="WM_StartScan.html">WM_StartScan</A> or <A href="WM_StartScanEx.html">WM_StartScanEx</A> is from a DS Multi-Card Play parent. <A href="WM_IsValidGameInfo.html">WM_IsValidGameInfo</A> is called internally.
45</P>
46
47<h2>See Also</h2>
48<p><CODE><A href="WM_IsValidGameInfo.html">WM_IsValidGameInfo</A>, <A href="WM_StartScan.html">WM_StartScan</A>, <A href="WM_StartScanEx.html">WM_StartScanEx</A></CODE></p>
49
50<H2>Revision History</H2>
51<P>
522006/02/20 Initial version.
53</P>
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