1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: util_Symbol.h 4 5 Copyright (C)2009-2012 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Rev: 47508 $ 14 *---------------------------------------------------------------------------*/ 15 16 /* Please see man pages for details 17 18 19 20 */ 21 22 #ifndef NN_UTIL_DETAIL_UTIL_SYMBOL_H_ 23 #define NN_UTIL_DETAIL_UTIL_SYMBOL_H_ 24 25 26 // 27 // 28 29 30 // 31 // 32 33 //--------------------------------------------------------------------------- 34 // 35 // 36 // 37 // 38 // 39 // 40 //--------------------------------------------------------------------------- 41 #define NN_UTIL_REFER_SYMBOL(symbol) nnutilReferSymbol_(NULL, &(symbol)) 42 43 // 44 45 // 46 47 48 #ifdef __cplusplus 49 extern "C" { 50 #endif 51 52 void nnutilReferSymbol_(const void* sym, ...); 53 54 #ifdef __cplusplus 55 } // extern "C" 56 #endif 57 58 59 #endif // ifdef NN_UTIL_DETAIL_UTIL_SYMBOL_H_ 60