1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"><!-- InstanceBegin template="/Templates/default_template.dwt" codeOutsideHTMLIsLocked="false" --> 3<head> 4<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5<meta http-equiv="Content-Style-Type" content="text/css" /> 6<!-- InstanceBeginEditable name="CSS の相対パス指定" --> 7<link href="../../../../../common/manual.css" rel="stylesheet" type="text/css" /> 8<!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="ページのタイトル" --> 9<title>Particle Emitter Settings</title> 10<!-- InstanceEndEditable --> 11</head> 12<body> 13<div> 14 <div class="body"> <!-- InstanceBeginEditable name="本文のタイトル" --> 15 <h1>Particle Emitter Settings</h1> 16 <!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="本文" --> 17 <h2>Particle Emitter Settings</h2> 18 <h3>Particle Emission Volume</h3> 19 <p>This specifies the number of particles emitted from a particle emitter in a single frame. For values where 0 ≥ x > 1, that value is added to each frame, and once it reaches 1, a particle is emitted.</p> 20 <p>The following figure shows the particle emission timing based on an example in which the emission volume is 0.75 and the emission interval is 1.</p> 21 <img class="user_guide_chart" src="assets/particleeffect_emission_volume.png" alt="Particle Emission Volume"/> 22 <h4>Emission Volume Animation (currently not supported)</h4> 23 <p>This is an emission volume animation. The animation is created based on the particle emitter's timeline.</p> 24 <!-- #BeginLibraryItem "/Library/now_making.lbi" --> <!-- 作成中! --> <img class="user_guide_chart" src="../../../../../../Library/assets/now_making.png" alt="Under Construction"/><!-- #EndLibraryItem --> 25 <h4>Random Emission Volume</h4> 26 <p>You can also configure for random particle emission volume.</p> 27 <h5>Formulas</h5> 28 <p class="system">Emission Volume ± (Random Value × Emission Volume)</p> 29 <h6>Examples</h6> 30 <p>For an emission volume of 10 and a randomness of 50%, this equation would be <CODE>10 + ((Random value between 0.5 and 0.5) × 10)</CODE>, producing particle emission volume varying between 5 and 15.</p 31 > 32 <h3>Particle Emission Time</h3> 33 <!-- #BeginLibraryItem "/Library/glossary_particle_emitted_time.lbi" --> <!-- パーティクルの放出時間 ( particle_emitted_time ) --> 34 <p>The <I>particle emission time</I> is when the particle emitter emits particles.</p> 35 <!-- #EndLibraryItem --> 36 <p>The figure below compares particle emitter settings for <I>particle emission volume of 1, an emission interval of 20 frames, and with infinite emission time set to On and Off</I>. When infinite particle emission time is set to <I>Off</I>, <I>the emission time is specified at 50 frames</I>.</p> 37 <img class="user_guide_chart" src="assets/particleeffect_emittertime.png" alt="Particle Emitter Time"/> 38 <p>Details for the above settings:<br />When <I>Infinite is set to On</I>, the particle emitter continues to emit particles every 20 frames, emitting 5 particles over 80 frames.<br /> When <I>Infinite is set to Off</I>, the particle emitter emits particles every 20 frames, but since the emission time was specified as 50 frames, only 3 particles are emitted over 80 frames.</p> 39 <h5>Particle Emission Time Settings</h5> 40 <table> 41 <thead> 42 <tr> 43 <th>Setting</th> 44 <th>Parameters</th> 45 </tr> 46 </thead> 47 <tbody> 48 <tr> 49 <th>Emission Interval</th> 50 <td> Specifies the interval at which the particle emitter emits particles.</td> 51 </tr> 52 <tr> 53 <th>Emission Time</th> 54 <td>Specifies the time duration during which the particle emitter emits particles.<br /> When <I>Infinite is set to On</I>, the emission time is infinite.<br /> When <I>Infinite is set to Off</I>, <I>you can specify the emission time as a number of frames</I>.</td> 55 </tr> 56 </tbody> 57 </table> 58 <h3>Particle Emission Interval</h3> 59 <p>This specifies the time interval from one particle emission to the next. Specified as a number of frames from 0 to 100.</p> 60 <h4>Random Emission Intervals</h4> 61 <p>You can also specify a random interval between particle emission.</p> 62 <h5>Formulas</h5> 63 <p class="system">Number of Frames Specified as the Emission Interval ± (Random Value × Number of Frames Specified as the Emission Interval)</p> 64 <h6>Examples</h6> 65 <p>For an emission interval frame count of 10 and a randomness of 50%, this equation would be <CODE>10 + ((Random value between 0.5 and 0.5) × 10)</CODE>, producing particle emission intervals varying between 5 and 15.</p> 66 <!-- InstanceEndEditable --> </div> 67 <div class="footer" /> 68</div> 69<hr><p>CONFIDENTIAL</p></body> 70<!-- InstanceEnd --></html> 71