1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"> 3<!-- InstanceBegin template="/Templates/default_template.dwt" codeOutsideHTMLIsLocked="false" --> 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 6<meta http-equiv="Content-Style-Type" content="text/css" /> 7<!-- InstanceBeginEditable name="CSS の相対パス指定" --> 8<link href="../../../../../../common/manual.css" rel="stylesheet" type="text/css" /> 9<!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="ページのタイトル" --> 10<title>Shaders</title> 11<!-- InstanceEndEditable --> 12</head> 13<body> 14<div> 15 <div class="body"> <!-- InstanceBeginEditable name="本文のタイトル" --> 16 <h1>Shaders</h1> 17 <!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="本文" --> 18 <p>Under <B>Shaders</B>, you can register created shaders with the contents manager.</p> 19 <h2>Shaders Settings and Features</h2> 20 <p>This page describes the settings and features for shaders.</p> 21 <img class="manual_image" src="assets/shader.png" alt="Shaders"/> 22 <ol class="manual_image"> 23 <li> 24 <p>Shader management</p> 25 <p class="manual_image">Select the shader to be used from the pull-down menu.</p> 26 <p class="manual_image">The shader can be registered with the contents manager by setting a program index and pressing <B>Apply</B>.</p> 27 </li> 28 </ol> 29 <!-- InstanceEndEditable --> </div> 30 <div class="footer" /> 31</div> 32<hr><p>CONFIDENTIAL</p></body> 33<!-- InstanceEnd --> 34</html> 35