1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"><!-- InstanceBegin template="/Templates/default_template.dwt" codeOutsideHTMLIsLocked="false" --> 3<head> 4<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5<meta http-equiv="Content-Style-Type" content="text/css" /> 6<!-- InstanceBeginEditable name="CSS の相対パス指定" --> 7<link href="../../../../../../../common/manual.css" rel="stylesheet" type="text/css" /> 8<!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="ページのタイトル" --> 9<title>Speed</title> 10<!-- InstanceEndEditable --> 11</head> 12<body> 13<div> 14 <div class="body"> <!-- InstanceBeginEditable name="本文のタイトル" --> 15 <h1>Speed</h1> 16 <!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="本文" --> 17 <p>Under <B>Speed</B>, you can configure animations for which speed is made to vary versus the initial velocity a time of particle emission.</p> 18 <h2>Shader Creation Panel Settings and Features</h2> 19 <p>This page describes scale settings and features. <br /> For a description of the common feature <B>Copy resources at runtime</B>, click <a href="#runtime_resource_copy">Here</a>.</p> 20 <img class="manual_image" src="assets/particle_speed.png" alt="Particle speed"/> 21 <ol class="manual_image"> 22 <li> 23 <p>Add</p> 24 <p class="manual_image">Adds an animation to the speed being set.</p> 25 </li> 26 <li> 27 <p>Spread Out from Y Axis</p> 28 <p class="manual_image">Causes particles to spread out horizontally outwardly from the central (Y) axis of the particle emitter.</p> 29 </li> 30 <li> 31 <p>Spread Out from Origin</p> 32 <p class="manual_image">Causes particles to spread out from the emitter origin.</p> 33 </li> 34 <li> 35 <p>Random Direction</p> 36 <p class="manual_image">You can randomly change the initial direction and speed of a particle at the time of emission.</p> 37 </li> 38 <li> 39 <p>Specified Direction</p> 40 <p class="manual_image">Specifies the initial direction and speed of a particle at the time of emission.</p> 41 </li> 42 <li> 43 <p>Animation</p> 44 <p class="manual_image">Under <B>Speed</B>, you can configure animations for which speed is made to vary versus the initial velocity a time of particle emission.</p> 45 </li> 46 </ol> 47 <a name="runtime_resource_copy" id="runtime_resource_copy"></a><!-- #BeginLibraryItem "/Library/runtime_resource_copy.lbi" --> 48 <h3>Copy Resources at Runtime (Common Feature)</h3> 49 <p>Select <B>Copy resources at runtime</B> to copy resources on the library side. </p> 50 <p>This allows the programmer to change parameters without being consciously aware of whether the resource itself or a copy is being used. </p> 51 <p>During game development, turn this setting on if you want to change particle parameters independently.</p> 52 <!-- #EndLibraryItem --><h3>Add</h3> 53 <p>Allows you to add speed settings.</p> 54 <img class="manual_image" src="assets/particle_speed05.png" alt="Particle Speed 05"/> 55 <p>You can select from any of the four following particle emission methods.</p> 56 <table> 57 <thead> 58 <tr> 59 <th>Item</th> 60 <th>Description</th> 61 </tr> 62 </thead> 63 <tbody> 64 <tr> 65 <th>Spread Out from Y Axis</th> 66 <td><span class="manual_image">Causes particles to spread out horizontally outwardly from the central (Y) axis of the particle emitter.</span></td> 67 </tr> 68 <tr> 69 <th>Spread Out from Origin</th> 70 <td><span class="manual_image">Causes particles to spread out from the emitter origin.</span></td> 71 </tr> 72 <tr> 73 <th>Random Direction</th> 74 <td><span class="manual_image">Varies the direction and initial speed of a particle at the time of emission.</span></td> 75 </tr> 76 <tr> 77 <th>Specified Direction</th> 78 <td><span class="manual_image">Specifies the initial direction and speed of a particle at the time of emission.</span></td> 79 </tr> 80 </tbody> 81 </table> 82 <h4>Randomize Results</h4> 83 <p><B>Randomize results </B>allows you to randomly vary the speed (initial speed) of particles.</p> 84 <h3>Spread Out from Y Axis</h3> 85 <p>Causes particles to spread out horizontally outwardly from the central (Y) axis of the particle emitter.</p> 86 <img class="manual_image" src="assets/particle_speed01.png" alt="Particle Speed 01"/> 87 <h4>Delete</h4> 88 <p>Deletes diffuse settings from the Y axis.</p> 89 <h4>Enable (checkbox)</h4> 90 <p>Selecting <B>Enable </B>(checkbox) causes the diffuse setting from the Y axis to be applied by CreativeStudio.</p> 91 <h4>Speed</h4> 92 <p>Specifies the speed at which particles spread out from the Y axis.</p> 93 <h3>Spread Out from Origin</h3> 94 <p><span class="manual_image">You can make particles spread out from the emitter origin.</span></p> 95 <img class="manual_image" src="assets/particle_speed02.png" alt="Particle Speed 01"/> 96 <h4>Delete</h4> 97 <p>Deletes diffuse settings from the origin.</p> 98 <h4>Enable (checkbox)</h4> 99 <p>Selecting <B>Enable </B>(checkbox) causes the diffuse setting from the origin to be applied by CreativeStudio.</p> 100 <h4>Speed</h4> 101 <p>Specifies the speed at which particles spread out from the origin.</p> 102 <h3>Random Direction</h3> 103 <p><span class="manual_image">You can change the direction and initial speed of a particle at the time of emission.</span></p> 104 <img class="manual_image" src="assets/particle_speed03.png" alt="Particle Speed 01"/> 105 <h4>Delete</h4> 106 <p>Deletes the random direction setting.</p> 107 <h4>Enable (checkbox)</h4> 108 <p>Selecting <B>Enable </B>(checkbox) causes the random direction setting to be applied by CreativeStudio.</p> 109 <h4>Speed</h4> 110 <p>Specifies the random direction initial speed setting.</p> 111 <h3>Specified Direction</h3> 112 <p><span class="manual_image">Specifies the initial direction and speed of a particle at the time of emission.</span></p> 113 <img class="manual_image" src="assets/particle_speed04.png" alt="Particle Speed 01"/> 114 <h4>Delete</h4> 115 <p>Deletes the specified direction setting.</p> 116 <h4>Enable (checkbox)</h4> 117 <p>Selecting <B>Enable </B>(checkbox) causes the specified direction setting to be applied by CreativeStudio.</p> 118 <h4>Direction</h4> 119 <p>Specifies the direction of motion at time of particle emission for each of the X, Y and Z axes.</p> 120 <h4>Speed</h4> 121 <p>Specifies the speed for the specified direction.</p> 122 <h3>Animation</h3> 123 <p>Under <B>Speed</B>, you can configure animations for which speed is made to vary versus the initial velocity a time of particle emission.</p> 124 <img class="manual_image" src="assets/particle_speed06.png" alt="Particle Speed 06"/> 125 <h4>Add</h4> 126 <p>You can use any of the following three items for animations:</p> 127 <table> 128 <thead> 129 <tr> 130 <th>Item</th> 131 <th>Description</th> 132 </tr> 133 </thead> 134 <tbody> 135 <tr> 136 <th>Acceleration/Deceleration</th> 137 <td><span class="manual_image">Allows you to accelerate or decelerate particles by multiplying a specified value times the particle speed.</span></td> 138 </tr> 139 <tr> 140 <th>Gravity (accelerate in specified direction)</th> 141 <td>Allows you to apply gravity by adding to the speed in a specified direction for a particle.</td> 142 </tr> 143 <tr> 144 <th>Randomness (velocity)</th> 145 <td><span class="manual_image">Allows you to apply a random force in the specified direction to the particle speed.</span></td> 146 </tr> 147 </tbody> 148 </table> 149 <h4>Acceleration/Deceleration</h4> 150 <p>You can cause particles to speed up or slow down.</p> 151 <img class="manual_image" src="assets/particle_speed07.png" alt="Particle Speed 07"/> 152 <h5>Delete</h5> 153 <p>Deletes the <B>Acceleration/deceleration</B> setting.</p> 154 <h5>Enable (checkbox)</h5> 155 <p>Selecting <B>Enable </B>(checkbox) causes the <B>Acceleration/deceleration</B> setting to be applied by CreativeStudio.</p> 156 <h5>Ratio</h5> 157 <p>Specifies the value by which particle speeds are multiplied every frame. Practical values range from 0.9 to 1.1, but you can also use values beyond this range.</p> 158 <h4>Gravity (accelerate in specified direction)</h4> 159 <p>You can cause a particle to move in the specified direction with inertia in a realistic manner.</p> 160 <img class="manual_image" src="assets/particle_speed08.png" alt="Particle Speed 08"/> 161 <h5>Delete</h5> 162 <p>Deletes the <B>Gravity (accelerate in specified direction)</B> setting.</p> 163 <h5>Enable (checkbox)</h5> 164 <p>Selecting <B>Enable </B>(checkbox) causes the <B>Gravity (acceleration in specified direction)</B> setting to be applied by CreativeStudio.</p> 165 <h5>Direction</h5> 166 <p>Specifies the direction in which the particle moves in terms of X, Y, and Z values. Valid values range between -1 and 1.</p> 167 <h5>Speed</h5> 168 <p>Specifies the value to increase particle speed each frame.</p> 169 <h4>Randomness (velocity)</h4> 170 <p>You can make each particle gradually speed up.</p> 171 <img class="manual_image" src="assets/particle_speed09.png" alt="Particle Speed 09"/> 172 <h5>Delete</h5> 173 <p>Deletes the <B>Randomness (velocity)</B> setting.</p> 174 <h5>Enable (checkbox)</h5> 175 <p>Selecting <B>Enable </B>(checkbox) causes the <B>Randomness (velocity)</B> setting to be applied by CreativeStudio.</p> 176 <h5>Strength</h5> 177 <p>Specifies the value added to the particle's speed.</p> 178 <h5>Frame Interval</h5> 179 <p>Specifies the interval for adding values to the particle's speed, as a number of frames.</p> 180 <!-- InstanceEndEditable --> </div> 181 <div class="footer" /> 182</div> 183<hr><p>CONFIDENTIAL</p></body> 184<!-- InstanceEnd --></html> 185