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9<title>Position</title>
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15  <h1>Position</h1>
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17  <p>Settings under the <B>Position</B> category can be used to set an animation or change the position of emitted particles.</p>
18  <h2>Position Settings and Features</h2>
19  <p>This page describes <B>Position </B>settings and features. <br /> For a description of the common feature <B>Copy resources at runtime</B>, click <a href="#runtime_resource_copy">Here</a>.</p>
20  <img class="manual_image" src="assets/particle_position.png" alt="Particle Position"/>
21  <ol class="manual_image">
22    <li>
23      <p>Add</p>
24      <p class="manual_image">Adds an animation for the position being set.</p>
25    </li>
26    <li>
27      <p>Add in specified direction</p>
28      <p class="manual_image">Sets particles to move at a steady speed in the specified direction.</p>
29    </li>
30    <li>
31      <p>Spin</p>
32      <p class="manual_image">Sets a spinning motion for the entire particle.</p>
33    </li>
34    <li>
35      <p>Random (position)</p>
36      <p class="manual_image">Sets a quivering motion on a per-particle basis.</p>
37    </li>
38  </ol>
39  <a name="runtime_resource_copy" id="runtime_resource_copy"></a><!-- #BeginLibraryItem "/Library/runtime_resource_copy.lbi" -->
40  <h3>Copy Resources at Runtime (Common Feature)</h3>
41  <p>Select <B>Copy resources at runtime</B> to copy resources on the library side. </p>
42  <p>This allows the programmer to change parameters without being consciously aware of whether the resource itself or a copy is being used. </p>
43  <p>During game development, turn this setting on if you want to change particle parameters independently.</p>
44  <!-- #EndLibraryItem --><h3>Add</h3>
45  <p>You can add by selecting from the following three position settings.</p>
46  <table>
47    <thead>
48      <tr>
49        <th>Item</th>
50        <th>Description</th>
51      </tr>
52    </thead>
53    <tbody>
54      <tr>
55        <th>Add in specified direction</th>
56        <td><span class="manual_image">Sets particles to move at a steady speed in the specified direction. </span></td>
57      </tr>
58      <tr>
59        <th>Spin</th>
60        <td><span class="manual_image">Sets a spinning motion for the entire particle. </span></td>
61      </tr>
62      <tr>
63        <th>Random (position)</th>
64        <td><span class="manual_image">Sets a quivering motion on a per-particle basis.</span></td>
65      </tr>
66    </tbody>
67  </table>
68  <h3>Add in specified direction</h3>
69  <p>Adds a value each frame in the direction set for the particle position. <br /> As a result, the particle moves at an even speed.</p>
70  <img class="manual_image" src="assets/particle_position01.png" alt="Particle Position 01"/>
71  <h4>Delete</h4>
72  <p>Deletes the <B>Add in specified direction</B> setting.</p>
73  <h4>Enable (checkbox)</h4>
74  <p>Selecting <B>Enable </B>(checkbox) causes the <B>Add in specified direction</B> setting to be applied by CreativeStudio.</p>
75  <h4>Direction</h4>
76  <p>Sets the direction to be added versus the position in terms of X, Y and Z.</p>
77  <h5>Speed</h5>
78  <p>Sets the speed the particle moves in the specified direction.</p>
79  <h3>Spin</h3>
80  <p>A spinning motion can be given to the entire particle. <br /> An inertialess, steady spinning motion results because the set value is repeatedly added to the angle.</p>
81  <img class="manual_image" src="assets/particle_position02.png" alt="Particle Position 01"/>
82  <h4>Delete</h4>
83  <p>Deletes the <B>Spin </B>setting.</p>
84  <h4>Enable (checkbox)</h4>
85  <p>Selecting <B>Enable </B>(checkbox) causes the <B>Spin </B>setting to be applied by CreativeStudio.</p>
86  <h4>Axis</h4>
87  <p>Specifies the axis along which to rotate the particle.</p>
88  <h4>Angular Velocity</h4>
89  <p>Specifies the angle by which the particle will rotate along the specified axis in one frame. Practical values range from -20 to 20, but you can also use values beyond this range.</p>
90  <h3>Random (position)</h3>
91  <p>Setting <B>Randomness (position)</B> allows you to make particles quiver slightly.</p>
92  <img class="manual_image" src="assets/particle_position03.png" alt="Particle Position 01"/>
93  <h4>Delete</h4>
94  <p>Deletes the <B>Randomness (position)</B> setting.</p>
95  <h4>Enable (checkbox)</h4>
96  <p>Selecting <B>Enable </B>(checkbox) causes the <B>Randomness (position)</B> setting to be applied by CreativeStudio.</p>
97  <h4>Strength</h4>
98  <p>Specifies the direction and strength of the force applied to a particle. <br /> The stronger the force, the more greatly the particle quivers.</p>
99  <h4>Frame Interval</h4>
100  <p>Specifies the interval (in frames) for adding values to the particle position.</p>
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