1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"><!-- InstanceBegin template="/Templates/default_template.dwt" codeOutsideHTMLIsLocked="false" --> 3<head> 4<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5<meta http-equiv="Content-Style-Type" content="text/css" /> 6<!-- InstanceBeginEditable name="CSS の相対パス指定" --> 7<link href="../../../../../../../common/manual.css" rel="stylesheet" type="text/css" /> 8<!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="ページのタイトル" --> 9<title>Position</title> 10<!-- InstanceEndEditable --> 11</head> 12<body> 13<div> 14 <div class="body"> <!-- InstanceBeginEditable name="本文のタイトル" --> 15 <h1>Position</h1> 16 <!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="本文" --> 17 <p>Settings under the <B>Position</B> category can be used to set an animation or change the position of emitted particles.</p> 18 <h2>Position Settings and Features</h2> 19 <p>This page describes <B>Position </B>settings and features. <br /> For a description of the common feature <B>Copy resources at runtime</B>, click <a href="#runtime_resource_copy">Here</a>.</p> 20 <img class="manual_image" src="assets/particle_position.png" alt="Particle Position"/> 21 <ol class="manual_image"> 22 <li> 23 <p>Add</p> 24 <p class="manual_image">Adds an animation for the position being set.</p> 25 </li> 26 <li> 27 <p>Add in specified direction</p> 28 <p class="manual_image">Sets particles to move at a steady speed in the specified direction.</p> 29 </li> 30 <li> 31 <p>Spin</p> 32 <p class="manual_image">Sets a spinning motion for the entire particle.</p> 33 </li> 34 <li> 35 <p>Random (position)</p> 36 <p class="manual_image">Sets a quivering motion on a per-particle basis.</p> 37 </li> 38 </ol> 39 <a name="runtime_resource_copy" id="runtime_resource_copy"></a><!-- #BeginLibraryItem "/Library/runtime_resource_copy.lbi" --> 40 <h3>Copy Resources at Runtime (Common Feature)</h3> 41 <p>Select <B>Copy resources at runtime</B> to copy resources on the library side. </p> 42 <p>This allows the programmer to change parameters without being consciously aware of whether the resource itself or a copy is being used. </p> 43 <p>During game development, turn this setting on if you want to change particle parameters independently.</p> 44 <!-- #EndLibraryItem --><h3>Add</h3> 45 <p>You can add by selecting from the following three position settings.</p> 46 <table> 47 <thead> 48 <tr> 49 <th>Item</th> 50 <th>Description</th> 51 </tr> 52 </thead> 53 <tbody> 54 <tr> 55 <th>Add in specified direction</th> 56 <td><span class="manual_image">Sets particles to move at a steady speed in the specified direction. </span></td> 57 </tr> 58 <tr> 59 <th>Spin</th> 60 <td><span class="manual_image">Sets a spinning motion for the entire particle. </span></td> 61 </tr> 62 <tr> 63 <th>Random (position)</th> 64 <td><span class="manual_image">Sets a quivering motion on a per-particle basis.</span></td> 65 </tr> 66 </tbody> 67 </table> 68 <h3>Add in specified direction</h3> 69 <p>Adds a value each frame in the direction set for the particle position. <br /> As a result, the particle moves at an even speed.</p> 70 <img class="manual_image" src="assets/particle_position01.png" alt="Particle Position 01"/> 71 <h4>Delete</h4> 72 <p>Deletes the <B>Add in specified direction</B> setting.</p> 73 <h4>Enable (checkbox)</h4> 74 <p>Selecting <B>Enable </B>(checkbox) causes the <B>Add in specified direction</B> setting to be applied by CreativeStudio.</p> 75 <h4>Direction</h4> 76 <p>Sets the direction to be added versus the position in terms of X, Y and Z.</p> 77 <h5>Speed</h5> 78 <p>Sets the speed the particle moves in the specified direction.</p> 79 <h3>Spin</h3> 80 <p>A spinning motion can be given to the entire particle. <br /> An inertialess, steady spinning motion results because the set value is repeatedly added to the angle.</p> 81 <img class="manual_image" src="assets/particle_position02.png" alt="Particle Position 01"/> 82 <h4>Delete</h4> 83 <p>Deletes the <B>Spin </B>setting.</p> 84 <h4>Enable (checkbox)</h4> 85 <p>Selecting <B>Enable </B>(checkbox) causes the <B>Spin </B>setting to be applied by CreativeStudio.</p> 86 <h4>Axis</h4> 87 <p>Specifies the axis along which to rotate the particle.</p> 88 <h4>Angular Velocity</h4> 89 <p>Specifies the angle by which the particle will rotate along the specified axis in one frame. Practical values range from -20 to 20, but you can also use values beyond this range.</p> 90 <h3>Random (position)</h3> 91 <p>Setting <B>Randomness (position)</B> allows you to make particles quiver slightly.</p> 92 <img class="manual_image" src="assets/particle_position03.png" alt="Particle Position 01"/> 93 <h4>Delete</h4> 94 <p>Deletes the <B>Randomness (position)</B> setting.</p> 95 <h4>Enable (checkbox)</h4> 96 <p>Selecting <B>Enable </B>(checkbox) causes the <B>Randomness (position)</B> setting to be applied by CreativeStudio.</p> 97 <h4>Strength</h4> 98 <p>Specifies the direction and strength of the force applied to a particle. <br /> The stronger the force, the more greatly the particle quivers.</p> 99 <h4>Frame Interval</h4> 100 <p>Specifies the interval (in frames) for adding values to the particle position.</p> 101 <!-- InstanceEndEditable --> </div> 102 <div class="footer" /> 103</div> 104<hr><p>CONFIDENTIAL</p></body> 105<!-- InstanceEnd --></html> 106