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11<title>Repeating and Mirroring Textures</title>
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17    <h1>Repeating and Mirroring Textures</h1>
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19    <p>CreativeStudio can repeat loaded textures vertically, horizontally, to the left, or to the right as well as mirror them. </p>
20    <p class="hint">Use repeat and mirror to reduce the amount of texture data used.</p>
21    <p>This section describes how to load a texture for the bottom left 1/4 of a model, repeat it vertically and horizontally, and then mirror it.</p>
22    <h2>Creating a Sample Model</h2>
23    <p>On the CreativeStudio menu, select <B>Create</B> → <B>Sample</B> → <B>Cube model</B> to create a sample model. </p>
24    <img class="manual_image" src="assets/sample_image.png" alt="Sample cube model image"/>
25    <h3>Loading textures</h3>
26    <p>On the CreativeStudio menu, select <B>File</B> → <B>Open</B> → <B>Intermediate file</B> to load the texture intermediate file.</p>
27    <p>Here, a texture representing the lower left 1/4 of a circle created with Photoshop is used.  </p>
28    <img class="manual_image" src="assets/test_texture.png" alt="Sample texture image"/>
29    <p>The size is 128 x 128, and the format is L8.</p>
30    <h3>Changing Textures</h3>
31    <p>Change the texture used for the sample cube on the <B>Texture</B> tab of the material <B>Properties</B> panel. </p>
32    <p>For details on how to change a texture, click <a href="../texture_setting/index.html#texture_change">Here</a>.</p>
33    <p>When you change the texture, the texture of the sample cube on the <B>Preview</B> panel changes.</p>
34    <img class="manual_image" src="assets/texture_revers01.png" alt="Sample texture image"/>
35    <h3>Repeating Textures</h3>
36    <p>On the <B>Texture</B> tab of the material <B>Properties</B> panel, you can specify how many times to repeat a texture under <B>Tiling</B>.</p>
37    <p>On the <B>Texture</B> tab, change both the <B>Scale U</B> and <B>Scale V</B> settings under <B>Texture coordinator 0</B> to <B>2</B>.</p>
38    <img class="manual_image" src="assets/texture_revers.png" alt="Sample texture image"/>
39    <p>Setting <B>Scale U</B> and <B>Scale V</B> to <B>2</B> causes the texture to repeat horizontally, vertically, to the left and to the right.</p>
40    <a href="assets/texture_revers02.png" rel="ibox" title="Click the image to enlarge"><img class="ui_thumb" src="assets/texture_revers02.png" alt="Sample texture image"/></a>
41    <p>For details on repeating textures, click <a href="../../../../user_guide/texture/uv_coordinate/index.html#repeat">here</a>.</p>
42    <h3>Mirroring textures</h3>
43    <p>You can select <B>Mirror</B> instead of <B>Repeat</B> under <B>Tiling</B> the <B>Texture</B> tab of the material <B>Properties</B> panel.</p>
44    <p class="hint">Use the <B>Texture</B> tab to specify how textures are arranged separately in the U (horizontal) and V (vertical) directions when applied to a polygon. </p>
45    <p>For <B>U tiling</B> and  <B>V tiling</B>, change the setting in the pull-down menu from <B>Repeat</B> to <B>Mirror</B>.</p>
46    <p>Selecting <B>Mirror</B> here causes the 1/4 texture from the bottom left to become a circle.</p>
47    <a href="assets/texture_revers03.png" rel="ibox" title="画像をクリックして拡大"><img class="ui_thumb" src="assets/texture_revers03.png" alt="サンプルテクスチャ画像"/></a>
48    <p>For details on mirroring, click <a href="../../../../user_guide/texture/uv_coordinate/index.html#mirror">here</a>.</p>
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