1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"> 3<!-- InstanceBegin template="/Templates/default_template.dwt" codeOutsideHTMLIsLocked="false" --> 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 6<meta http-equiv="Content-Style-Type" content="text/css" /> 7<!-- InstanceBeginEditable name="CSS の相対パス指定" --> 8<link href="../../../../../common/manual.css" rel="stylesheet" type="text/css" /> 9<!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="ページのタイトル" --> 10<title>Light Set</title> 11<!-- InstanceEndEditable --> 12</head> 13<body> 14<div> 15 <div class="body"> <!-- InstanceBeginEditable name="本文のタイトル" --> 16 <h1>Light Set</h1> 17 <!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="本文" --> 18 <p>This page uses sample data to describe basic settings for light sets.</p> 19 <h2>What is a Light Set</h2> 20 <p>A light set is a feature that can be used to set objects illuminated by particular lights at the material level. </p> 21 <h2>Sample Configuration</h2> 22 <p>This section describes how to actually set a light set using the sample data Toy_Pig. </p> 23 <p>Light sets can be set on the scene environment <B>Properties</B> panel of CreativeStudio. </p> 24 <h3>Loading Sample Data</h3> 25 <p>Use CreativeStudio to load the Toy_Pig sample data prepared in the following folder.</p> 26 <p>" %NW4C_ROOT%/SampleData/Graphics/Intermediate/Tutorial/toy_pig/Toy_Pig.cres "</p> 27 <p>The following light sets have been configured for the given materials of the loaded Toy_Pig sample. </p> 28 <ul> 29 <li>PigA : Light set 0</li> 30 <li>PigB : Light set 1</li> 31 <li>PigBG1 : Light set 2</li> 32 </ul> 33 <img class="manual_image" src="assets/light_set01.png" alt="Light Set Image 01"/> 34 <h3>Checking Light Sets</h3> 35 <p>Check details regarding light sets on the scene environment <B>Properties</B> panel. </p> 36 <p>Select <B>SceneEnvironment1</B> shown on the <B>Contents</B> panel of CreativeStudio.</p> 37 <img class="manual_image" src="assets/light_set02.png" alt="Light Set Image 02"/> 38 <p>The scene environment <B>Properties</B> panel appears when <B>SceneEnvironment1</B> is selected. </p> 39 <img class="manual_image" src="assets/light_set03.png" alt="Light Set Image 03"/> 40 <p>All light sets created under CreativeStudio are displayed on the scene environment <B>Properties</B> panel. </p> 41 <p>You can create new light sets or edit existing ones. </p> 42 <h3>Creating a Light Set</h3> 43 <p>This section describes how to create and edit a light set using the scene environment <B>Properties</B> panel. </p> 44 <h4>Adding a Light Set</h4> 45 <p>Press <B>Add</B> located under <B>Light sets</B> on the scene environment <B>Properties</B> panel. </p> 46 <img class="manual_image" src="assets/light_set04.png" alt="Light Set Image 04"/> 47 <p>Pressing the <B>Add</B> button opens the <B>Add a light set</B> dialog box.</p> 48 <img class="manual_image" src="assets/light_set05.png" alt="Light Set Image 05"/> 49 <p>A serial number is set automatically for <B>Number</B>, but this can be changed freely. </p> 50 <p>You can set any name for the light set under <B>Comment</B>. </p> 51 <p>Here, we will create a light set using number 3 without changing anything, so press <B>OK</B>.</p> 52 <p>Pressing <B>OK</B> creates and adds <B>Light set 3</B> to <B>Light sets</B>.</p> 53 <img class="manual_image" src="assets/light_set06.png" alt="Light Set Image 06"/> 54 <p>Now, an configurable entry for Light set 3 has been created.</p> 55 <h4>Setting Lights for a Light Set</h4> 56 <p>You can set a newly created light for <B>Light set 3</B> just created.</p> 57 <p>This section describes how to create a new fragment light for Toy_Pig and use it for <B>Light set 3</B>. </p> 58 <p>On the CreativeStudio menu, select Create > Light > Fragment light to create a fragment light. </p> 59 <p>Set the new fragment light as a directional light. </p> 60 <img class="manual_image" src="assets/light_set07.png" alt="Light Set Image 07"/> 61 <p>Any color can be set for Diffuse color, but here we will use R=0, G=1, B=1 and A=1. </p> 62 <p>Set the created light for the light set on the scene environment <B>Properties</B> panel. </p> 63 <p>Select <B>Light set 3</B> on the scene environment <B>Properties</B> panel. </p> 64 <p>When a light set is selected, <B>List of lights: Light set</B> opens automatically. Press <B>Add</B>.</p> 65 <img class="manual_image" src="assets/light_set08.png" alt="Light Set Image 08"/> 66 <p>Pressing the <B>Add</B> button opens the <B>Add a light</B> dialog box.</p> 67 <img class="manual_image" src="assets/light_set09.png" alt="Light Set Image 09"/> 68 <p>Select the fragment light just created from the pull-down menu on the <B>Add a light</B> dialog box. </p> 69 <img class="manual_image" src="assets/light_set10.png" alt="Light Set Image 10"/> 70 <p>Once the light has been selected, press <B>OK</B>. </p> 71 <p>When <B>OK</B> is pressed, the newly created fragment light is set for <B>Light set 3</B>.</p> 72 <img class="manual_image" src="assets/light_set11.png" alt="Light Set Image 11"/> 73 <p>Now, this light can be set for each material as a light set. </p> 74 <h3>Applying the Created Light Set to a Material</h3> 75 <p>This section describes how to use the apply the light set to a material. </p> 76 <p>Select the material <B>PigA</B> on the Contents panel.</p> 77 <img class="manual_image" src="assets/light_set12.png" alt="Light Set Image 12"/> 78 <p>When <B>PigA</B> is selected, the material <B>Properties</B> panel will open. Check the light set number setting under <B>General</B>. </p> 79 <img class="manual_image" src="assets/light_set13.png" alt="Light Set Image 13"/> 80 <p>The <B>Light set number</B> set for <B>PigA</B> in Toy_Pig sample data is <B>0</B>.</p> 81 <p>Change <B>Light set number</B> to 3 to select <B>Light set 3</B> that was just created. </p> 82 <p>Once the number is changed, check that the light used for <B>PigA</B> in the CreativeStudio <B>Preview</B> panel has also changed. </p> 83 <img class="manual_image" src="assets/light_set14.png" alt="Light Set Image 14"/> 84 <p>This technique can be applied to create various different light sets ahead of time, allowing the light settings for each material to be easily changed. </p> 85 <p>In addition, light sets can be easily shared within a project using sharing. </p> 86 <!-- InstanceEndEditable --> </div> 87 <div class="footer" /> 88</div> 89<hr><p>CONFIDENTIAL</p></body> 90<!-- InstanceEnd --> 91</html> 92