1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"> 3<!-- InstanceBegin template="/Templates/default_template.dwt" codeOutsideHTMLIsLocked="false" --> 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 6<meta http-equiv="Content-Style-Type" content="text/css" /> 7<!-- InstanceBeginEditable name="CSS の相対パス指定" --> 8<link href="../../../../common/manual.css" rel="stylesheet" type="text/css" /> 9<!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="ページのタイトル" --> 10<title>Billboarding</title> 11<!-- InstanceEndEditable --> 12</head> 13<body> 14<div> 15 <div class="body"> <!-- InstanceBeginEditable name="本文のタイトル" --> 16 <h1>Billboarding</h1> 17 <!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="本文" --> 18 <p>This page uses sample data to describe basic settings for billboards.</p> 19 <h2>What are billboards?</h2> 20 <p>A billboard is a feature used to control the orientation of a polygon depending on the direction of the viewpoint (view direction). </p> 21 <p>They can be used to represent things like clouds and flames that have no fixed shape as well as things like trees. </p> 22 <p>For details on the material <B>Properties</B> panel, click here.</p> 23 <h2>Sample Configuration</h2> 24 <p>This section describes how to actually set a billboard using the sample data Toy_PopUpBook. </p> 25 <p>The following two methods have been prepared for configuring billboards. </p> 26 <ul> 27 <li><a href="#creativestudio_billboard">Billboard Settings Using the CreativeStudio Model Properties Panel</a></li> 28 <li><a href="#3dcg_billboard">Billboard Settings Using a 3DCG Tool</a></li> 29 </ul> 30 <a name="creativestudio_billboard" id="creativestudio_billboard"></a> 31 <h2>Billboard Settings Using the CreativeStudio Model Properties Panel</h2> 32 <p>This page describes how check and set billboards using the CreativeStudio model <B>Properties</B> panel. </p> 33 <h3>Loading sample data</h3> 34 <p>Use CreativeStudio to load the Toy_PopUpBook sample data prepared in the following folder.</p> 35 <p>" %NW4C_ROOT%/SampleData/Graphics/Intermediate/Tutorial/toy_popupbook/toy_popupbook.cres "</p> 36 <p> In the loaded Toy_PopUpBook sample, billboards have been configured as follows for given nodes. </p> 37 <ul> 38 <li>Tree1 : Y axis rotation</li> 39 <li>Apple 1 ~ 5 : Standard</li> 40 </ul> 41 <img class="manual_image" src="assets/set_billboard06.png" alt="NW4C Set Billboard Dialog Image 06"/> 42 <h3>Checking Billboard Settings</h3> 43 <p>Select Toy_PopUpBook displayed CreativeStudio <B>Contents</B> panel to open the model <B>Properties</B> panel. </p> 44 <p>The node configuration of the Toy_PopUpBook sample is shown under <B>Skeleton</B> on the model <B>Properties</B> panel. </p> 45 <p>For details on skeletons, click <a href="../../../../ui_reference/panel/property/model/detailed_panel/index.html#skelton">Here</a>.</p> 46 <img class="manual_image" src="assets/set_billboard07.png" alt="NW4C Set Billboard Dialog Image 07"/> 47 <p>In the case of the Toy_PopUpBook sample, billboards have been set for <B>Tree1</B> and <B>Apple1</B> through <B>Apple5</B>. You can select each node and check the type of billboard that has been set. </p> 48 <h3>Configuring a new billboard</h3> 49 <p>Billboards have not been set for <B>Tree2</B> or <B>Tree3</B> included in Toy_PopUpBook.</p> 50 <p>Here, we will set a Y-axis rotation billboard for <B>Tree2</B>. </p> 51 <p>Select the node <B>Tree2</B> displayed under <B>Skeleton</B> in the model <B>Properties</B> panel. </p> 52 <img class="manual_image" src="assets/set_billboard08.png" alt="NW4C Set Billboard Dialog Image 08"/> 53 <p>Select the <B>Billboarding</B> tab under <B>Skeleton</B> and select the radio button for the billboard to be set. </p> 54 <p>Select <B>Y-axis rotation</B> here.</p> 55 <p>This sets a Y-axis rotation billboard for <B>Tree2</B>.</p> 56 <p>Billboards other than Y-axis rotation billboards can be set using the same operation, making it easy to configure billboards suited to a given purpose. </p> 57 <p>Billboards can be checked by controlling the CreativeStudio <B>Preview</B> panel. </p> 58 <a name="3dcg_billboard" id="3dcg_billboard"></a> 59 <h2>Billboard Settings Using a 3DCG Tool</h2> 60 <p>This section describes how to set billboards using the Maya plug-in as an example of a 3DCG tool. </p> 61 <h3>Loading sample data</h3> 62 <p>Load the Toy_PopUpBook sample data prepared in the following folder into Maya.</p> 63 <p>" %NW4C_ROOT%/SampleData/Graphics/DccPlugin/Maya/toy_popupbook/scenes/Toy_PopUpBook.mb "</p> 64 <p> In the loaded Toy_PopUpBook sample, billboards have been configured as follows for given nodes. </p> 65 <ul> 66 <li>Tree1 : Y Axial</li> 67 <li>Apple 1 ~ 5 : Wold</li> 68 </ul> 69 <p>On the Maya menu, select <B>NW4C > NW4C Set Billboard</B> to open the <B>NW4C Set Billboard</B> dialog box. </p> 70 <img class="manual_image" src="assets/set_billboard01.png" alt="NW4C Set Billboard Dialog Image 01"/> 71 <p>For details on the <B>NW4C Set Billboard</B> dialog box, see the Maya plug-in manual.</p> 72 <p>" %NW4C_ROOT%/documents/DccPlugin "</p> 73 <!-- InstanceEndEditable --> </div> 74 <div class="footer" /> 75</div> 76<hr><p>CONFIDENTIAL</p></body> 77<!-- InstanceEnd --> 78</html> 79