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14<h1>THPPlayerDrawDone</h1>
15<h2>C Specification</h2>
16
17<dl>
18<dd><pre><code>#include &quot;THPPlayer.h&quot;</code></pre>
19  </dd>
20<dd><pre><CODE>void THPPlayerDrawDone(void);</CODE></pre>
21  </dd>
22</dl>
23
24<h2>Arguments</h2>
25<p>None.</p>
26
27<h2>Return Values</h2>
28<p>None.</p>
29
30<H2>Description</H2>
31<p>Call this function instead of the <code>GXDrawDone</code> function to synchronize with the graphics processor during movie playback. </p>
32
33<p>The <code>THPPlayerDrawDone</code> function calls the <code>GXDrawDone</code> function internally, and if there is any, releases the already displayed THP video data. This strategy enables the safe release of the displayed THP video data after the graphics processor has finished accessing the data.</p>
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35<p>If this function is not called, the video decoding thread stops because the displayed THP video data is not released.  Always call this function rather than the <code>GXDrawDone</code> function. </p>
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37
38<H2>See Also</H2>
39
40<H2>Revision History</H2>
41<P>03/01/2006 Initial version.</P>
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