1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"> 3<!-- InstanceBegin template="/Templates/default_template.dwt" codeOutsideHTMLIsLocked="false" --> 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 6<meta http-equiv="Content-Style-Type" content="text/css" /> 7<!-- InstanceBeginEditable name="CSS の相対パス指定" --> 8<link href="../../../common/manual.css" rel="stylesheet" type="text/css" /> 9<script type="text/javascript" src="../../../common/ibox.js"></script> 10<!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="ページのタイトル" --> 11<title>Repeating and Mirroring Textures</title> 12<!-- InstanceEndEditable --> 13</head> 14<body> 15<div> 16 <div class="body"> <!-- InstanceBeginEditable name="本文のタイトル" --> 17 <h1>Repeating and Mirroring Textures</h1> 18 <!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="本文" --> 19 <p>CreativeStudio can repeat loaded textures vertically, horizontally, to the left, or to the right as well as mirror them.</p> 20 <p>This section describes how to load a texture for the bottom left 1/4 of a model, repeat it vertically and horizontally, and then mirror it.</p> 21 <p class="new_hint"><B>Note:</B> Information on how to calculate texture coordinates is given under Maya Method.</p> 22 <h2>Creating a Sample Model</h2> 23 <p>On the CreativeStudio menu, select <B>Create</B> → <B>Sample</B> → <B>Cube model</B> to create a sample model.</p> 24 <img src="assets/sample_image.png" alt="Sample cube model image"/> 25 <h3>Loading textures</h3> 26 <p>On the CreativeStudio menu, select <B>File</B> → <B>Open</B> → <B>Intermediate file</B> to load the texture intermediate file.</p> 27 <p>Here, a texture representing the lower left 1/4 of a circle created with Photoshop is used.</p> 28 <img src="assets/test_texture.png" alt="Sample texture image"/> 29 <p>The size is 128 x 128, and the format is L8.</p> 30 <h3>Changing Textures</h3> 31 <p>Change the texture used for the sample cube on the <B>Texture</B> tab of the material <B>Properties</B> panel.</p> 32 <p>For details on how to change a texture, click <a href="../texture_setting/index.html#texture_change">Here</a>.</p> 33 <p>When you change the texture, the texture of the sample cube on the <B>Preview</B> panel changes.</p> 34 <img src="assets/texture_revers01.png" alt="Sample texture image"/> 35 <h3>Repeating Textures</h3> 36 <p>On the <B>Texture</B> tab of the material <B>Properties</B> panel, you can specify how many times to repeat a texture under <B>Tiling</B>.</p> 37 <p>On the <B>Texture</B> tab, change both the <B>Scale U</B> and <B>Scale V</B> settings under <B>Texture coordinator 0</B> to <B>2</B>.</p> 38 <img src="assets/texture_revers.png" alt="Sample texture image"/> 39 <p>Setting <B>Scale U</B> and <B>Scale V</B> to <B>2</B> causes the texture to repeat horizontally, vertically, to the left and to the right.</p> 40 <a href="assets/texture_revers02.png" rel="ibox" title="Click the image to enlarge"><img class="ui_thumb" src="assets/texture_revers02.png" alt="Sample texture image"/></a> 41 <p>For details on repeating textures, click <a href="../../../user_guide/texture/uv_coordinate/index.html#repeat">here</a>.</p> 42 <h3>Mirroring textures</h3> 43 <p>You can select <B>Mirror</B> instead of <B>Repeat</B> under <B>Tiling</B> the <B>Texture</B> tab of the material <B>Properties</B> panel.</p> 44 <p>Use the <B>Texture</B> tab to specify how textures are arranged separately in the U (horizontal) and V (vertical) directions when applied to a polygon.</p> 45 <p>For <B>U tiling</B> and <B>V tiling</B>, change the setting in the pull-down menu from <B>Repeat</B> to <B>Mirror</B>.</p> 46 <p>Selecting <B>Mirror</B> here causes the 1/4 texture from the bottom left to become a circle.</p> 47 <a href="assets/texture_revers03.png" rel="ibox" title="Click the image to enlarge"><img class="ui_thumb" src="assets/texture_revers03.png" alt="Sample texture image"/></a> 48 <p>For details on mirroring, click <a href="../../../user_guide/texture/uv_coordinate/index.html#mirror">here</a>.</p> 49 <!-- InstanceEndEditable --> </div> 50 <div class="footer" /> 51</div> 52<hr><p>CONFIDENTIAL</p></body> 53<!-- InstanceEnd --> 54</html>