1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: svc_StubDbg.h 4 5 Copyright (C)2009 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Rev: 18179 $ 14 *---------------------------------------------------------------------------*/ 15 16 // 17 // このファイルを編集しないでください。 18 // このファイルは自動生成されます。 19 // 20 21 #ifndef NN_SVC_SVC_STUBDBG_H_ 22 #define NN_SVC_SVC_STUBDBG_H_ 23 24 #include <nn/types.h> 25 #include <nn/Handle.h> 26 #include <nn/Result.h> 27 #include <nn/os/os_SvcTypes.autogen.h> 28 #include <nn/os/os_Types.h> 29 #include <nn/dbg.h> 30 #include <nn/dbg.h> 31 32 33 34 #ifdef __cplusplus 35 36 namespace nn { 37 namespace svc { 38 39 nn::Result Break ( nn::dbg::BreakReason reason ); 40 nn::Result OutputDebugString ( const void* text, s32 length ); 41 nn::Result ControlPerformanceCounter ( bit64* pOut, s32 op, bit32 p0, bit64 p1 ); 42 43 } // end of namespace svc 44 } // end of namespace nn 45 46 #endif // ifdef __cplusplus 47 48 49 50 51 #endif // ifndef NN_SVC_SVC_STUBDBG_H_ 52