1 /*---------------------------------------------------------------------------* 2 Project: NintendoWare 3 File: snd_MmlSequenceTrack.h 4 5 Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain proprietary 8 information of Nintendo and/or its licensed developers and are protected by 9 national and international copyright laws. They may not be disclosed to third 10 parties or copied or duplicated in any form, in whole or in part, without the 11 prior written consent of Nintendo. 12 13 The content herein is highly confidential and should be handled accordingly. 14 15 $Revision: 31311 $ 16 *---------------------------------------------------------------------------*/ 17 18 #ifndef NW_SND_MML_SEQUENCE_TRACK_H_ 19 #define NW_SND_MML_SEQUENCE_TRACK_H_ 20 21 #include <nw/snd/snd_SequenceTrack.h> 22 23 namespace nw { 24 namespace snd { 25 namespace internal { 26 namespace driver { 27 28 class MmlParser; 29 30 /* ======================================================================== 31 class definition 32 ======================================================================== */ 33 34 class MmlSequenceTrack : public SequenceTrack 35 { 36 public: 37 MmlSequenceTrack(); 38 SetMmlParser(const MmlParser * parser)39 void SetMmlParser( const MmlParser* parser ) { m_pParser = parser; } GetMmlParser()40 const MmlParser* GetMmlParser() const { return m_pParser; } 41 42 protected: 43 virtual SequenceTrack::ParseResult Parse( bool doNoteOn ); 44 45 private: 46 const MmlParser* m_pParser; 47 }; 48 49 } // namespace nw::snd::internal::driver 50 } // namespace nw::snd::internal 51 } // namespace nw::snd 52 } // namespace nw 53 54 55 #endif /* NW_SND_MML_SEQUENCE_TRACK_H_ */ 56 57