1 /*---------------------------------------------------------------------------* 2 Project: NintendoWare 3 File: snd_MidiSequenceTrackAllocator.h 4 5 Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain proprietary 8 information of Nintendo and/or its licensed developers and are protected by 9 national and international copyright laws. They may not be disclosed to third 10 parties or copied or duplicated in any form, in whole or in part, without the 11 prior written consent of Nintendo. 12 13 The content herein is highly confidential and should be handled accordingly. 14 15 $Revision: 31311 $ 16 *---------------------------------------------------------------------------*/ 17 18 #ifndef NW_SND_MIDI_SEQUENCE_TRACK_ALLOCATOR_H_ 19 #define NW_SND_MIDI_SEQUENCE_TRACK_ALLOCATOR_H_ 20 21 #include <nw/snd/snd_SequenceTrackAllocator.h> 22 23 namespace nw { 24 namespace snd { 25 namespace internal { 26 namespace driver { 27 28 /* ======================================================================== 29 class difinition 30 ======================================================================== */ 31 32 class MidiSequenceTrackAllocator : public SequenceTrackAllocator 33 { 34 public: MidiSequenceTrackAllocator()35 MidiSequenceTrackAllocator() {} 36 37 virtual SequenceTrack* AllocTrack( SequenceSoundPlayer* player ); 38 virtual void FreeTrack( SequenceTrack* track ); 39 virtual int GetAllocatableTrackCount() const; 40 41 unsigned long Create( void* buffer, unsigned long size ); 42 void Destroy( void* buffer, unsigned long size ); 43 }; 44 45 } // namespace nw::snd::internal::driver 46 } // namespace nw::snd::internal 47 } // namespace nw::snd 48 } // namespace nw 49 50 51 #endif /* NW_SND_MIDI_SEQUENCE_TRACK_ALLOCATOR_H_ */ 52 53