1 /*---------------------------------------------------------------------------*
2   Project:  NintendoWare
3   File:     snd_DisposeCallback.h
4 
5   Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain proprietary
8   information of Nintendo and/or its licensed developers and are protected by
9   national and international copyright laws. They may not be disclosed to third
10   parties or copied or duplicated in any form, in whole or in part, without the
11   prior written consent of Nintendo.
12 
13   The content herein is highly confidential and should be handled accordingly.
14 
15   $Revision: 31311 $
16  *---------------------------------------------------------------------------*/
17 
18 #ifndef NW_SND_DISPOSE_CALLBACK_H_
19 #define NW_SND_DISPOSE_CALLBACK_H_
20 
21 #include <nw/ut/ut_LinkList.h>
22 
23 namespace nw {
24 namespace snd {
25 namespace internal {
26 namespace driver {
27 
28 class DisposeCallback
29 {
30 public:
31     //! @details :private
32     ut::LinkListNode m_DisposeLink;
33 
~DisposeCallback()34     virtual ~DisposeCallback() {}
35     virtual void InvalidateData( const void* start, const void* end ) = 0;
36 };
37 
38 } // namespace nw::snd::internal::driver
39 } // namespace nw::snd::internal
40 } // namespace nw::snd
41 } // namespace nw
42 
43 
44 #endif /* NW_SND_DISPOSE_CALLBACK_H_ */
45 
46