1 /*---------------------------------------------------------------------------* 2 Project: NintendoWare 3 File: snd_DisposeCallback.h 4 5 Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain proprietary 8 information of Nintendo and/or its licensed developers and are protected by 9 national and international copyright laws. They may not be disclosed to third 10 parties or copied or duplicated in any form, in whole or in part, without the 11 prior written consent of Nintendo. 12 13 The content herein is highly confidential and should be handled accordingly. 14 15 $Revision: 31311 $ 16 *---------------------------------------------------------------------------*/ 17 18 #ifndef NW_SND_DISPOSE_CALLBACK_H_ 19 #define NW_SND_DISPOSE_CALLBACK_H_ 20 21 #include <nw/ut/ut_LinkList.h> 22 23 namespace nw { 24 namespace snd { 25 namespace internal { 26 namespace driver { 27 28 class DisposeCallback 29 { 30 public: 31 //! @details :private 32 ut::LinkListNode m_DisposeLink; 33 ~DisposeCallback()34 virtual ~DisposeCallback() {} 35 virtual void InvalidateData( const void* start, const void* end ) = 0; 36 }; 37 38 } // namespace nw::snd::internal::driver 39 } // namespace nw::snd::internal 40 } // namespace nw::snd 41 } // namespace nw 42 43 44 #endif /* NW_SND_DISPOSE_CALLBACK_H_ */ 45 46