1 /*---------------------------------------------------------------------------* 2 Project: NET Initialize demo 3 File: heap.h 4 5 Copyright 2006 Nintendo. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Log: heap.h,v $ 14 Revision 1.1 2007/06/23 12:21:28 seiki_masashi 15 Added REXDEMOCreateMEM1Heap, and so on. 16 17 $NoKeywords: $ 18 *---------------------------------------------------------------------------*/ 19 20 #ifndef __DEMOS_SHARED_HEAP_H__ 21 #define __DEMOS_SHARED_HEAP_H__ 22 23 #include <revolution/types.h> 24 #include <revolution/ncd.h> 25 #include <revolution/so.h> 26 27 #ifdef __cplusplus 28 extern "C" { 29 #endif 30 /*===========================================================================*/ 31 32 #define REXDEMO_SOCKET_HEAPSIZE_DEFAULT (1024*128) 33 34 void* REXDEMOAllocForSocket( u32 name, s32 size ); 35 void REXDEMOFreeForSocket( u32 name, void* ptr, s32 size ); 36 BOOL REXDEMOCreateHeapForSocket(u32 size); 37 void REXDEMODestroyHeapForSocket( void ); 38 SOLibraryConfig* REXDEMOGetSOLibConfig( void ); 39 40 BOOL REXDEMOCreateMEM1Heap( u32 size ); 41 void REXDEMODestroyMEM1Heap( void ); 42 void* REXDEMOMEM1Alloc( s32 size ); 43 void REXDEMOMEM1Free( void* ptr ); 44 45 /*===========================================================================*/ 46 #ifdef __cplusplus 47 } 48 #endif 49 #endif /* __DEMOS_SHARED_HEAP_H__ */ 50 51 /*---------------------------------------------------------------------------* 52 End of file 53 *---------------------------------------------------------------------------*/ 54