1 /*---------------------------------------------------------------------------* 2 Project: SC library 3 File: sc.h 4 5 Copyright 2006 Nintendo. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $NoKeywords: $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef __SC_H__ 17 #define __SC_H__ 18 19 #include <revolution/types.h> 20 21 #ifdef __cplusplus 22 extern "C" { 23 #endif 24 25 extern void SCInit(void); 26 27 #define SC_STATUS_OK 0 28 #define SC_STATUS_BUSY 1 29 #define SC_STATUS_ERROR 2 30 #define SC_STATUS_INTERNAL3 3 // Not returned by SCCheckStatus(). 31 32 extern u32 SCCheckStatus(void); 33 34 typedef void (*SCFlushCallback)(u32 result); 35 36 extern u32 SCFlush(void); 37 extern void SCFlushAsync(SCFlushCallback callback); 38 39 #define SC_SOUND_MODE_MONO 0u 40 #define SC_SOUND_MODE_STEREO 1u 41 #define SC_SOUND_MODE_SURROUND 2u 42 #define SC_SOUND_MODE_DEFAULT SC_SOUND_MODE_STEREO 43 44 extern u8 SCGetSoundMode(void); 45 46 #define SC_LANG_JAPANESE 0u 47 #define SC_LANG_ENGLISH 1u 48 #define SC_LANG_GERMAN 2u 49 #define SC_LANG_FRENCH 3u 50 #define SC_LANG_SPANISH 4u 51 #define SC_LANG_ITALIAN 5u 52 #define SC_LANG_DUTCH 6u 53 #define SC_LANG_SIMP_CHINESE 7u 54 #define SC_LANG_TRAD_CHINESE 8u 55 #define SC_LANG_KOREAN 9u 56 57 extern u8 SCGetLanguage(void); 58 59 #define SC_ASPECT_RATIO_4x3 0u 60 #define SC_ASPECT_RATIO_16x9 1u 61 #define SC_ASPECT_RATIO_DEFAULT SC_ASPECT_RATIO_4x3 62 63 extern u8 SCGetAspectRatio(void); 64 65 #define SC_PROGRESSIVE_MODE_OFF 0u 66 #define SC_PROGRESSIVE_MODE_ON 1u 67 #define SC_PROGRESSIVE_MODE_DEFAULT SC_PROGRESSIVE_MODE_OFF 68 69 extern u8 SCGetProgressiveMode(void); 70 71 #define SC_EURGB60_MODE_OFF 0u 72 #define SC_EURGB60_MODE_ON 1u 73 #define SC_EURGB60_MODE_DEFAULT SC_EURGB60_MODE_OFF // Temporary 74 75 extern u8 SCGetEuRgb60Mode(void); 76 77 extern BOOL SCCheckPCMessageRestriction(void); 78 extern BOOL SCCheckPCPassword(char *password); 79 80 ////////////////////////////////////////////////////////////////////// 81 // Emulated API (OBSOLETE; they do nothing and return FALSE). 82 ////////////////////////////////////////////////////////////////////// 83 84 extern BOOL SCEmuSetAspectRatio(u8 ratio); 85 extern BOOL SCEmuSetLanguage(u8 language); 86 87 #ifdef __cplusplus 88 } 89 #endif 90 91 #endif // __SC_H__ 92